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Thread: NiteMaxx digital night vision camera

  1. #221
    Maximum Bitrate Fusion-One's Avatar
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    I saw VSS and thought V+ :P

    Well, What I have seems promising.. I left the pin unconnected, and started playing with timings.. the screen is responding to my changes, so I'm assuming that it auto detected the VGA signal.

    Right now I have fast scrolling lines. Playing with refresh rates as we speak.

  2. #222
    Maximum Bitrate
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    Mark,

    I may be interested in the incomplete NiteMaxx at some point...this thing is just too cool to rip apart, even though it had been my intention. Speaking of which - do you have any batteries/chargers?

    Thanks,
    Dan

  3. #223
    FLAC
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    hehe, you see, that was my problem! I was like,"..but...but i want it...like it is...and i want it in my car...mark...i need another camera!" Thank god for parts and what not. If not, then i'd sit there and be like, "but I don't want to hurt them...they're so cooooollll...."
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  4. #224
    Maximum Bitrate Fusion-One's Avatar
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    VGA SIGNAL ON THE NITEMAX: (Well, getting close. )


  5. #225
    Constant Bitrate NiteMax Mark's Avatar
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    Did you know that I have datasheets available here...

    NiteMax Datasheet Collection

    (Please don't let my ISP kill me for excessive bandwidth usage when everyone downloads them...)

    There's a datasheet for the LCD Controller. It really wants 12v DC.

    If you're powering the NiteMax through its own Power Supply Board, it'll boost your input voltage up to 12v DC. Based on your comments and the LCD Controller requirements, I'm guessing that this is what you're doing.

  6. #226
    Low Bitrate
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    This is a better 2x magnification lens that works very good. However, an adjustment with a small screw driver is necessary to make it fit the NiteMax...
    Better Lens: http://cgi.ebay.com/16MM-CCTV-Camera...QQcmdZViewItem

    any details on the adjustment needed to this lens

    would like to know before i buy one

  7. #227
    Maximum Bitrate Fusion-One's Avatar
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    Actually, I'm talking just strictly LCD panels.. I saw in the datasheet that it requires 12v, and that is what I'm using.. just thought I'd mention that it seems happy with other voltages. (Very common for portable electronics)

    Also, I thought it was responding to my input without pin4 being tied, but it wasn't.. I have it tied to 12v now, and its displaying image (like you see above) however I'm having trouble getting it to display properly.. an odd thing is that pressing the GAIN button on the LCD actually causes the image to stabilize on the vertical axis

  8. #228
    FLAC alti's Avatar
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    what is the refresh rate set to?
    My Install

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  9. #229
    Maximum Bitrate Fusion-One's Avatar
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    I was using the ole' PSONE timings.. but I just realized the two pins I Was trying to cram H/V sync into are actually outputs.

    So, I connected the H sync pin from the VGA connection to the composite sync input...

    The result is an image which is PERFECTLY stabilized horizontally.. it looks terrific... the only problem is, it slowly scrolls vertically =\



    This is the screen running at 640x480@60hz (no special timings).. now if I can just figure out how to get it to stop slowly rolling. :P

  10. #230
    Constant Bitrate NiteMax Mark's Avatar
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    You're AMAZING!

    Try feeding the Green signal in the Composite Sync Input. (Sometimes there's sync info on Green or another color.)

    If that fails, you could put a Current-Limiting Resistor in series with both the HSYNC and VSYNC from your VGA output and tie them together at the Composite Sync Input. (Maybe 1k Ohm or 10k Ohm would work.) The two signals will be protected from each other and the Composite Sync might "see" enough of both to make it work.



    Quote Originally Posted by Fusion-One
    I was using the ole' PSONE timings.. but I just realized the two pins I Was trying to cram H/V sync into are actually outputs.

    So, I connected the H sync pin from the VGA connection to the composite sync input...

    The result is an image which is PERFECTLY stabilized horizontally.. it looks terrific... the only problem is, it slowly scrolls vertically =\



    This is the screen running at 640x480@60hz (no special timings).. now if I can just figure out how to get it to stop slowly rolling. :P

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