This is determined in the skin editor. You have to start up fhte StreetDeck skin editor after you have your C# plugin running in streetdeck then select the module you want as the default one in the project properties.
Hey there...
I am writing a C# Streedeck Addin and I have to following problem
First, I created two modules in the "OnConnection" method.
...
moduleMainMenu = app.CreateModule("moduleMainMenu");
...
moduleMessageCenter = app.CreateModule("moduleSubMenu");
...
As you can see I have a main module. This module is supposed to be shown when my addin starts. But sometimes the sub module is shown first. I investigated that the decision which module is shown first depends on the name that is given to the "CreateModule" method. But I do not see any pattern.
How can I determine in the "OnConnection" method which module should be started first?
Thank you,
Lars
This is determined in the skin editor. You have to start up fhte StreetDeck skin editor after you have your C# plugin running in streetdeck then select the module you want as the default one in the project properties.
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