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Thread: LightSequencer Retrofit Demo

  1. #1
    Low Bitrate UniqelyCommon's Avatar
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    LightSequencer Retrofit Demo



    In time for Christmas Eve night I finished retrofitting an old Coding4Fun sample to work more kindly with various hardware, specifically the FusionBrain v3 board I have.

    Description on Youtube:
    Converted the Light Sequencer program from Coding4Fun (http://blogs.msdn.com/b/coding4fun/a...3/1230660.aspx) to work with the Fusion Brain (version 3) (http://www.fusioncontrolcentre.com/) by Nicholas Vergunst and Tim Elmore.

    The Fusion Brain v3, superseded by version 4 and soon v6, connects via USB and has, amongst other hardware, 12 outputs. I have connected these to relays via ethernet connections (simple wire connectivity) to control the four power plugs, from which the lights gain their power.

    Versions 4 and 6 have PWM capabilities, and the v6 boards will have 31 outputs.

    I edited the original code to be less hardware dependent, placing all hardware operations in HardwareHandler.cs (renamed from PhidgitHandler.cs)
    Yes, its a terrible light show, but that's more my lack of artistic ability than any lack of software capability

  2. #2
    Low Bitrate UniqelyCommon's Avatar
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    Source code redone to use my FusionBrain.DLL
    http://uniquelycommon.com/extern/Fus...usionBrain.zip
    As of right now I introduced a bug that blocks communication with the board but I'm working on it.
    EDIT: ah, found my stupid mistake(s). All is well! Note that this was tested with a FBv3 board (singular) as that's all I have. If you find a bug, please report!

  3. #3
    Mo' Programming Mo' Problems
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    hard to tell from the video, what are you using to interface the fusion brain to the lights? How is the FB connected to your home power supply
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    Low Bitrate UniqelyCommon's Avatar
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    I'm using the relays from the store to switch the power to each plug




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    Constant Bitrate kolton5543's Avatar
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    I hear wii at 4:30
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