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  • Road Runner Resolution setting

    Is there a variable in Road Runner I can use to get the current resolution that Road Runner is running at? I know RR reads it from the general.ini so it has to be somewhere

    I have a close button that overlays on top of any full screen application, so you can return to Road Runner. I want to make the location of that button dynamic, instead of hard coded.

    For instance, the button is aprox. 50 pixels in size. If it is hard coded to display at 750,0 on a 800 x 600 screen, it is perfect and displays in the top right of the screen. If however the resolution is set to 640 x 480, then the image will be off of the screen and not visible.
    Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

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  • #2
    Why not have the button at 0,0 then the resolution would'nt matter?

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    • #3
      Originally posted by MGD View Post
      Why not have the button at 0,0 then the resolution would'nt matter?
      Because I am not running OS X

      Its just more natural to have a close/minimize button on the top right of the screen. Also I may have other buttons as well. Just need a way to tell what Resolution RR is in from within RR is all.
      Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

      My Fiero Build Thread

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      • #4
        John,

        How about creating two buttons with instances depending on the resolution? Could that be done?

        you have become RR - You must know RR inside and out...

        ps: how's it going with you? what projects are you working on lately?
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