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iGuidance does not fit in native window??

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  • iGuidance does not fit in native window??

    Running roadrunner in 800x600
    when i start iguidance by itself there is a bar at the top telling me the names of streets and where to turn.

    with it being native in roadrunner, the app then stretches out past the screen resolution so I can't see the top of the map.

    Anyone have this issue before?

  • #2
    screenshot ?
    ****************************************
    OLD SYSTEM (DEAD)
    Intel D945GCLF2 Dual Core ATOM
    Lilliput 7" 629GL 2008 LED Backlight
    BU-353 USB GPS Receiver / iGuidance / IGO8
    M2-ATX Power Supply
    RideRunner Front End / Various Skins
    Windows XP SP3

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    • #3
      screenshoot...we don't need no stinken screenshot....


      I'd say that it is not embeded correctly or error in that screen's skin file.

      Problem description is not really well given, or how its currenty setup.

      are you using the iG native feature thats built into RR???

      add ignative=true to the ini file, see if that fixes it..
      RideRunner...The #1 FE, PERIOD.

      Current Project: DFXVoice [v1.0 Released]
      Next in line: RRMedia v2.0

      DFX 5.1.1 Skin
      Appstore Link

      My RideRunner Plugins
      RRMedia
      RRExtended
      DFXVoice

      "There are no bugs - only undocumented features."

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      • #4
        There's an iG native feature built into RR?

        You've sparked my curiosity... which ini do you add that to?

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        • #5
          Originally posted by ctsoccer13 View Post
          There's an iG native feature built into RR?

          You've sparked my curiosity... which ini do you add that to?
          Uh...RR.ini

          RideRunner...The #1 FE, PERIOD.

          Current Project: DFXVoice [v1.0 Released]
          Next in line: RRMedia v2.0

          DFX 5.1.1 Skin
          Appstore Link

          My RideRunner Plugins
          RRMedia
          RRExtended
          DFXVoice

          "There are no bugs - only undocumented features."

          Comment


          • #6
            Thanks!

            (I figured that out through the infamous "Search" thingy that people talk about soon after I posted that...)

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