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High cpu usage when audio is muted.

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  • High cpu usage when audio is muted.

    If you mute the audio, then the once per second flashing of the mute button causes RR to use 10-30% cpu. That's huge for how little it's actually doing (this is with the flash logo disabled since that also leads to 20-30% cpu usage continuously). I haven't looked at the code for drawing yet - but I would expect near zero cpu usage for this scenario.
    Progress: 80% - Permanent install left.
    Motion LS800 Tablet PC and dock.
    Vista, Bu-535 GPS, RoadRunner, MPT2006.

  • #2
    just make it stop blinking and you'll have no CPU usage.. the blinking has to prepare and redraw images every 0.2s so it's imaginable that it would draw cpu.. the same for song title scroll, just change the "scroll" tooltip to "" and it will never scroll and save you CPU.
    Ride Runner RR's Myspace

    "Being happy is not about having what you want, it's about wanting what you have."
    "The best things in life are always free - but that doesn't mean money can't buy you good things."

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    • #3
      Even at 0.2s frame rate, the cpu usage is way higher than it should be for an ~32x32 pixel redraw.

      Thanks for the tip on how to stop song title scrolling - I had been wondering how to disable that. That's one of the more painful changes I'd make - it's a useful feature. But I'm thinking of ways to give the best of both worlds.
      Progress: 80% - Permanent install left.
      Motion LS800 Tablet PC and dock.
      Vista, Bu-535 GPS, RoadRunner, MPT2006.

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