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Thread: RELEASE - FreeDrive 0.32 beta (D3 Frontend)

  1. #31
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    Quote Originally Posted by CdRsKuLL
    I wonder if this error is to do with language (as mentioned by enforcer

    I guess I have to clarify things a bit more than just saying that there is a problem with the location settings
    RELEASE - FreeDrive 0.32 beta (D3 Frontend)

    I really don't understand why M$ haven't fixed this obvious bug with numerical conversions based on different location settings.

    /M

  2. #32
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    Quote Originally Posted by CdRsKuLL
    ok, I will release a update tomorrow which will solve this problem. I will split the skin info up into seperate lines, which will solve any problems ie..

    map=1.8,2.5,79,94 will become

    mapleft = 1.8
    maptop = 2.5
    mapwidth = 79
    mapheight = 94

    The other way I could do it is by getting rid of the point by x 100 each value.. so

    map=1.8,2.5,79,94 would be 018,025,790,940 unsure if this would complicate things for skinners. Either way would work

    CdR

    If you look at the mediacar skins, there are all 3 digit numbers with decimal (comma) points, therefore I think that is the way to go.

  3. #33
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    If have played with it in the car and if you change the region settings to english it works perfect.
    So it has to be a problem wit the , and .

    Gijsje
    More info here----> http://www.gijsje.net

  4. #34
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    I did the same with my home computer.
    Here is the result
    I like it
    More info here----> http://www.gijsje.net

  5. #35
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    What i'm missing is the bird eye view.
    Is that still possible to make ?

    Gijsje
    More info here----> http://www.gijsje.net

  6. #36
    FreeDrive Creator CdRsKuLL's Avatar
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    yeah I will be releasing a new version tonight/tomorrow.. this will include a updated skin file which will solve any problems with what region your from. :-)

    I'm planning on doing a couple of extra skin's including the address input dialog, onscreen keyboard etc..

    I'm still thinking about which would be the best way to go with the skinning.. a quick fix would be to just x10 to all the numbers, this would get round the .5 business.. but this isnt proper.. so I have two options as I see it, carry on using percentages like frodoplayer, or I could convert to pixels. Pixels from a skinners point of view or better to work with .. well I think anyway, so I'm leaning more towards that direction.

    CdR

  7. #37
    FreeDrive Creator CdRsKuLL's Avatar
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    Quote Originally Posted by skoda
    What i'm missing is the bird eye view.
    Is that still possible to make ?

    Gijsje
    yeah no probs.. I dont use it, but your the second person to request it. I will have a think whats the best way to do it.. means using up another button.. maybe I can move a button on the 1st menu screen to the 2nd one

    CdR

  8. #38
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    i was trying to put in an adress but in the default skin, i cant seem to go past street. I put it city, click on street, then enter street, but where do i enter the house number?
    am I blind, help

  9. #39
    FreeDrive Creator CdRsKuLL's Avatar
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    you dont, the SDK doesnt give access to house numbers, the address dialog that NM uses in map monkey is the default one, which has limitations. The one I have is built up from scratch. Saying that.. even though I cant read if a house number is available, this doesnt stop me routing to one if it is.. What I'm planning on doing is adding a house number box, which you do, then if the house number is there it routes.. if it isnt, then it will just take you to the centre of the street. :-) I will be adding this soon, most likely version 0.4 This release will include more skinnable pictures, birds eye view, house number input, mouse show/hide + a couple of other things i'm playing with. My main aim at the moment it to get version 0.3** bug free, then I can move on. At the moment theres three bugs to look at which are. ..

    1. errors when playing in different regions > solution skin re-write
    2. routing to above street > need to look into this, might be a map fault or me
    3. closing of FreeDrive can sometimes leave part of it running in taskmanager, D3 SDK fault, will look into using a aggressive action to close this.

    CdR

  10. #40
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    Is it just my own imagination or didn't you at one time say that you had rewritten the mapswap dialog ?

    If you did, then there is a bug since I get the SDK one.
    If not, then everything is the way it's supposed to be.

    /M

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