Really? Freeway doesn't use OpenGL at all, but GDI+ instead. Maybe it's mplayer?
I am just posting this up to hopefully save some folks some heartache down the road. If you are using Nlite to do your builds be sure to include OpenGL support in your build, FreewayUltra will fail to start without it.
well, it is an mplayer.exe error. It reads: "This application has failed to start because OPENGL32.DLL was not found. I am using the mplayer RC1 build right off of the mplayerhq website. I can try to download and reinstall just mplayer if you think that it would help.
Ok Gents, I found a simple fix, You will need to copy OPENGL32.DLL and GLU32.dll from Windows\system32 of a full windows installation. Just drop them in Windows\System32 on the other box. Mplayer ( and Freeway) fire right up now!!