Page 2 of 11 FirstFirst 1234567891011 LastLast
Results 11 to 20 of 105

Thread: Fusion Brain Software Feature Requests [VERSION 2]

  1. #11
    Variable Bitrate Arrow's Avatar
    Join Date
    Feb 2006
    Location
    West Lafayette, IN
    Posts
    288
    HAHAHAHAHAHAHAHA!!

    That's amazing.

  2. #12
    Fusion Brain Creator 2k1Toaster's Avatar
    Join Date
    Mar 2006
    Location
    Colorado, but Canadian!
    Posts
    10,045
    Quote Originally Posted by Arrow View Post
    I want it to be self-aware.
    Maybe for the next version.

    Havent you ever seen that iRobot movie! Maybe we need to add a clause in the warranty about "not responsible for death no matter how non-accidental".
    Fusion Brain Version 6 Released!
    1.9in x 2.9in -- 47mm x 73mm
    30 Digital Outputs -- Directly drive a relay
    15 Analogue Inputs -- Read sensors like temperature, light, distance, acceleration, and more
    Buy now in the MP3Car.com Store

  3. #13
    Fusion Brain Creator 2k1Toaster's Avatar
    Join Date
    Mar 2006
    Location
    Colorado, but Canadian!
    Posts
    10,045
    Ok, the newest release of software is Beta again because of all the changes and I havent tested as thoroghly as I have the others. I havent had anybody tell me they have had problems, so that is good.

    So 4 of the features are now available.

    By using an analogue input, with a button using the +5v and v_in pins (top and bottom), you can now either toggle the output everytime the button is pressed, or have the output only on or off while the button is pressed.

    I have also unlocked the debug screen. In the program click about 3 pixels from the top menu bar a few times. Then hold the left ALT+SHIFT+CTRL while then typing "DEBUG". A little window should popup. Type in "open raw debug" and you should get a window that shows all sorts of stuff.



    And of course the biggun, is that it works on Vista and XP now. The install is pretty different for the driver though.
    Fusion Brain Version 6 Released!
    1.9in x 2.9in -- 47mm x 73mm
    30 Digital Outputs -- Directly drive a relay
    15 Analogue Inputs -- Read sensors like temperature, light, distance, acceleration, and more
    Buy now in the MP3Car.com Store

  4. #14
    Newbie gurob's Avatar
    Join Date
    Feb 2007
    Posts
    10
    Could you make a plugin to show info directly in Centrafuse frontend?

  5. #15
    Fusion Brain Creator 2k1Toaster's Avatar
    Join Date
    Mar 2006
    Location
    Colorado, but Canadian!
    Posts
    10,045
    Quote Originally Posted by gurob View Post
    Could you make a plugin to show info directly in Centrafuse frontend?
    Can Centrafuse read a COM object as RoadRunner can?
    Fusion Brain Version 6 Released!
    1.9in x 2.9in -- 47mm x 73mm
    30 Digital Outputs -- Directly drive a relay
    15 Analogue Inputs -- Read sensors like temperature, light, distance, acceleration, and more
    Buy now in the MP3Car.com Store

  6. #16
    Variable Bitrate Arrow's Avatar
    Join Date
    Feb 2006
    Location
    West Lafayette, IN
    Posts
    288
    Wow, you really buried that debug window.

  7. #17
    Fusion Brain Creator 2k1Toaster's Avatar
    Join Date
    Mar 2006
    Location
    Colorado, but Canadian!
    Posts
    10,045
    Quote Originally Posted by Arrow View Post
    Wow, you really buried that debug window.
    Well I didnt figure anybody but myself would ever use it.

    And nobody wants their debug window popping up while using it normally.

    Can you not access it?
    Fusion Brain Version 6 Released!
    1.9in x 2.9in -- 47mm x 73mm
    30 Digital Outputs -- Directly drive a relay
    15 Analogue Inputs -- Read sensors like temperature, light, distance, acceleration, and more
    Buy now in the MP3Car.com Store

  8. #18
    Fusion Brain Creator 2k1Toaster's Avatar
    Join Date
    Mar 2006
    Location
    Colorado, but Canadian!
    Posts
    10,045
    And there are quite a few other commands as well. I dont think they really do anything useful for the majority of users.
    Fusion Brain Version 6 Released!
    1.9in x 2.9in -- 47mm x 73mm
    30 Digital Outputs -- Directly drive a relay
    15 Analogue Inputs -- Read sensors like temperature, light, distance, acceleration, and more
    Buy now in the MP3Car.com Store

  9. #19
    FLAC
    Join Date
    Oct 2006
    Location
    Las Vegas
    Posts
    1,286
    Should this be in the software section. Sorry I didn't see this one earlier, I've been all over the place with my questions.

    What about a third image. Right now the only way I can see disabling a button is by making it dissapear, by moving to a similar screen where it doesn't exist. An enabled button and perhaps a third image could give this affect. Just one example that could pull this all together would be a sunroof control. When the car is above say around 25 mph we don't want the sunroof to be able to move. We've become so accustomed to letting disabled icons let us know that the sequencing is wrong or the 'interlock' hasn't been met with our PC's today; I think it would help to make use more intuitive. As far as an input trigger or other button controlling this new enabled property, I'm not sure how without making writing a skin more like programming software.

    I'd hate to take another chunk of time off of my project to learn a new programming language like C#, but I'd rather be contributing to this than begging for new stuff all of the time.
    It's been a while...

  10. #20
    Fusion Brain Creator 2k1Toaster's Avatar
    Join Date
    Mar 2006
    Location
    Colorado, but Canadian!
    Posts
    10,045
    Quote Originally Posted by h3rk View Post
    Should this be in the software section. Sorry I didn't see this one earlier, I've been all over the place with my questions.

    What about a third image. Right now the only way I can see disabling a button is by making it dissapear, by moving to a similar screen where it doesn't exist. An enabled button and perhaps a third image could give this affect. Just one example that could pull this all together would be a sunroof control. When the car is above say around 25 mph we don't want the sunroof to be able to move. We've become so accustomed to letting disabled icons let us know that the sequencing is wrong or the 'interlock' hasn't been met with our PC's today; I think it would help to make use more intuitive. As far as an input trigger or other button controlling this new enabled property, I'm not sure how without making writing a skin more like programming software.

    I'd hate to take another chunk of time off of my project to learn a new programming language like C#, but I'd rather be contributing to this than begging for new stuff all of the time.
    There is a disable and enable link already. So the noty being able to push the button part is already there. If you want the ability to have a seperate image while disabled, I can add that I suppose. It shouldnt be too much hassle.
    Fusion Brain Version 6 Released!
    1.9in x 2.9in -- 47mm x 73mm
    30 Digital Outputs -- Directly drive a relay
    15 Analogue Inputs -- Read sensors like temperature, light, distance, acceleration, and more
    Buy now in the MP3Car.com Store

Similar Threads

  1. Feature Requests
    By frodobaggins in forum PowerVoice
    Replies: 114
    Last Post: 02-20-2006, 02:03 AM
  2. Feature Requests
    By 0l33l in forum GammaControl
    Replies: 20
    Last Post: 01-22-2006, 06:46 PM
  3. Feature Requests
    By 0l33l in forum SkinBedder
    Replies: 19
    Last Post: 09-03-2005, 02:16 PM
  4. Feature Requests
    By Nic in forum NeoCar Media Center
    Replies: 34
    Last Post: 11-11-2004, 05:27 PM
  5. FP Feature Requests
    By frodobaggins in forum FrodoPlayer
    Replies: 171
    Last Post: 10-15-2004, 01:19 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •