Your point?![]()
Your point?![]()
Is there a minimum amount i need to be setting for the retryperiod?
Odd... Everything in the xml on the client is 'true' for transmitted. But
the only pushpins on the map are the ones parked on the drive in range
of the wifi...
C
Took another drive. Tried diconnecting and reconnecting the GPS.
All looks fine.
Arrive home.. Wifi kicks in.. But all it sends is the 'live' data. So
I get another couple of pushpins sat on my driveway but none
of the 'stored' data from the journey makes it across.
I'll check the xml on the car tomorrow. Something odd is going on!
I'll try and pair the pc with the iPhone tomorrow and see what happens
with a live net connection....
C
The idea really is to save it getting caught in loops. Each gps message is a thread and if the retry is too quick you can get caught up in thousands of threads all trying to connect at the same time. personnally I recon 10 mins is a good time. By no means a minimum though. If in an alert or SOS the retry period is ignored and it tries again quickly.
Nope.. I can't make it work...
All I get is lots of pins on my driveway. I guess I will have to try it
tethered to the iPhone for some live action.
C
Try To go around the block with it tracking then get reconected back to the wifi, then hit stop gps and start again, Maybe could help determin the issueI cant get mine to resend unless i do that...
The only time it resends the xml is when it gets a network change. If you set your debug to greater than 0 you should see some text on your client in the bottom half. The second piece of text shows you if your connected. When you go out of your drive does it still say connected? It should turn to disconnected. When you get to your drive it should automatically detect the network and the text should change back to connected. Then a resend occures. I have found that having a virtual machine running causes windows to think it has a valid network, maybe you have a network all the time eventhough its not an internet network!
Same for you Hondabldr, does your client think its continuously connected?
I alao attach a debug client exe which outputs more info around this area. If someone can use it and post the log that would be good. You need to set client debug level to 5 to use.
[edit] better version posted in newer post
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