Page 12 of 71 FirstFirst ... 234567891011121314151617181920212262 ... LastLast
Results 111 to 120 of 705

Thread: CONTEST: Xbox Chatpad Driver Challenge

  1. #111
    FLAC
    Join Date
    Dec 2008
    Posts
    1,321
    Quote Originally Posted by GAFBlizzard View Post
    Turns out that tragically, the hardest part is not the chatpad. The hardest part for me at least, since the chatpad is now pretty easy to control, is meeting rule #4 of the contest, and not breaking compatibility with any games, XInput or otherwise. I may not make it past the problem of leaving existing controller functionality intact. Guess I should have joined the fight earlier than two weeks ago, lol.
    i feared this would be a feat... thats why i tried to leave an option where you could just turn on the chatpad when needed. maybe even make it really slick by making the chatpad enable when you press a combination of keys on the xbox controller.

    that or just have it enable when you click on an icon on the desktop. if it was like that, for me i would just map that to a physical button through the serial port (with winamp com control).

  2. #112
    Constant Bitrate
    Join Date
    Nov 2010
    Posts
    187
    I don't know if anyone is a gamer here, but if anyone reading this owns Aquaria (a cheap game on Steam), I wanted to verify something. Can you use the XBCD driver for Windows (existing third-party 360 pad driver) on your system? If so, can you verify that the joysticks etc. show up under the Windows control panel, and you can see them moving, but the joysticks and buttons don't work in Aquaria itself?

    I want to verify that since I am planning on using Aquaria as my XInput test game, and my current theory is that it only supports XInput, and thus the official drivers work but the XBCD ones don't. I think I tested it myself, or maybe the .jp ones or whatever, but I want to make sure.

    Also, I should rate my progress in "number of times I have bluescreen'd Vista 64". Up to two so far! At least it lets me know when I'm doing something I shouldn't be...

    *edit* Games from this list should work too: http://en.wikipedia.org/wiki/List_of_XInput_games
    I am just wanting to verify that a 360 controller will NOT work in one of those games with XBCD, but WILL work in the same game with the official driver.

  3. #113
    Organic Me
    Auto Apps:loading...
    Heather's Avatar
    Join Date
    Sep 2007
    Location
    Fells Point, Baltimore, MD
    Posts
    1,288
    Blog Entries
    48
    Quote Originally Posted by GAFBlizzard View Post
    Giving to charity is great, BUT...with that amount, if a community project is set up after a team releases a driver, a couple hundred of that might instead be used to get a kernel mode signing certificate (e.g. from GlobalSign). They have a per-year price, but as long as the kernel driver component becomes stable within a year, my understanding is that it can continue to be used. Someone correct me if I'm wrong.

    Of course, that's only if a kernel mode component is used. Maybe some team has a magical user-space solution.
    Are you saying that there are some fees associated? if so, we can make it accessible on the app mart - i cannot imagine anyone would be against throwing in a few $$ for this and mp3Car can take proceeds to pay the annual fee - we will do this in a transparent fashion as this is a community project and not a commercial venture. This means some forum members can have access to all info related to $$.

  4. #114
    Constant Bitrate
    Join Date
    Nov 2010
    Posts
    187
    Quote Originally Posted by Heather View Post
    Are you saying that there are some fees associated? if so, we can make it accessible on the app mart - i cannot imagine anyone would be against throwing in a few $$ for this and mp3Car can take proceeds to pay the annual fee - we will do this in a transparent fashion as this is a community project and not a commercial venture. This means some forum members can have access to all info related to $$.
    I need to read up on it more or ask some experts, but my understanding is that the certificate costs like $200-500 depending on where you buy it. GlobalSign is the cheapest but doesn't support going through WHQL (Windows Hardware Quality Labs) etc...but it's not like this is a commercial driver, so we shouldn't NEED to go through WHQL stuff as far as I know.

    A certificate needs renewed or replaced annually, as far as I understand. I don't know if there are discounts, or if renewing costs less than buying, or whatever. The most important question is whether the certificate will continue to be valid once the year is up. In that case, all it takes is getting the kernel part of the driver robust and stable within a year's time, and making sure it is powerful enough that usermode code can configure it. Then, everyone can simply continue to use the same kernel driver, but add new features etc. in usermode if desired.

  5. #115
    Newbie
    Join Date
    Jun 2008
    Posts
    40
    Quote Originally Posted by GAFBlizzard View Post
    Games from this list should work too: http://en.wikipedia.org/wiki/List_of_XInput_games
    I am just wanting to verify that a 360 controller will NOT work in one of those games with XBCD, but WILL work in the same game with the official driver.
    The Microsoft DirectX SDK contains a SimpleController.exe that works with only XInput and might provide a good test case. Most commercial games will fall back to normal DirectInput if they can't find an XInput device, not sure how complete/correct that Wikipedia list is in that regard (i.e. there might be comes that require Xinput.dll, but still fall back to DirectInput).

  6. #116
    Constant Bitrate
    Join Date
    Nov 2010
    Posts
    187
    Quote Originally Posted by Grumbel View Post
    The Microsoft DirectX SDK contains a SimpleController.exe that works with only XInput and might provide a good test case. Most commercial games will fall back to normal DirectInput if they can't find an XInput device, not sure how complete/correct that Wikipedia list is in that regard (i.e. there might be comes that require Xinput.dll, but still fall back to DirectInput).
    Thanks, good to know. I was using Aquaria since I had it installed and I -think- I might have verified that XBCD didn't work. If you or anyone else finds a game that doesn't work with XBCD (i.e. requiring the third-party, closed-source XBox 360 controller emulator), that'd be great to know.

    *edit* Got word from SuperAngelo that Audiosurf works the same in both. Maybe it fell back to DirectInput as suggested.

    *edit again* I feel dumb, looks like Aquaria has a special gamepad enable option in an configuration utility that I had to turn on before the controller would work. I will try to find the XInput test that Grumbel mentioned.

  7. #117
    Organic Me
    Auto Apps:loading...
    Heather's Avatar
    Join Date
    Sep 2007
    Location
    Fells Point, Baltimore, MD
    Posts
    1,288
    Blog Entries
    48
    Ok, well just let me know what you find. thanks

    Quote Originally Posted by GAFBlizzard View Post
    I need to read up on it more or ask some experts, but my understanding is that the certificate costs like $200-500 depending on where you buy it. GlobalSign is the cheapest but doesn't support going through WHQL (Windows Hardware Quality Labs) etc...but it's not like this is a commercial driver, so we shouldn't NEED to go through WHQL stuff as far as I know.

    A certificate needs renewed or replaced annually, as far as I understand. I don't know if there are discounts, or if renewing costs less than buying, or whatever. The most important question is whether the certificate will continue to be valid once the year is up. In that case, all it takes is getting the kernel part of the driver robust and stable within a year's time, and making sure it is powerful enough that usermode code can configure it. Then, everyone can simply continue to use the same kernel driver, but add new features etc. in usermode if desired.

  8. #118
    Newbie
    Join Date
    Nov 2010
    Posts
    50
    Quote Originally Posted by GAFBlizzard View Post
    Thanks, good to know. I was using Aquaria since I had it installed and I -think- I might have verified that XBCD didn't work. If you or anyone else finds a game that doesn't work with XBCD (i.e. requiring the third-party, closed-source XBox 360 controller emulator), that'd be great to know.

    *edit* Got word from SuperAngelo that Audiosurf works the same in both. Maybe it fell back to DirectInput as suggested.

    *edit again* I feel dumb, looks like Aquaria has a special gamepad enable option in an configuration utility that I had to turn on before the controller would work. I will try to find the XInput test that Grumbel mentioned.
    Thanks for bringing up this dead device developement. as for me I dont care about the controller as i just want to use it as a mouse and the chatpad as a keyboard.

    hope it get drivers soon.

  9. #119
    Newbie
    Join Date
    Nov 2010
    Posts
    50
    cant wait for drivers for this so I can use my controler as a mouse and the chatpad a keyboard. thanks for all who are helping.

    srry for the double post.

  10. #120
    Newbie
    Join Date
    Jul 2010
    Posts
    27
    Just for everyone that's curious about the wireless vs. wired controllers - I know that, at least for the PC, Microsoft makes a USB wireless receiver that will let you use a wireless controller. It syncs just like a 360.

    I can't speak for the "Made for Windows" part of this issue, but I was able to use my Xbox 360 wireless controller with my PC and use Joystick2Mouse to setup basic operation... minus the "keyboard" of course XD

    Anyway, I'm excited for this, and I just Paypaled $15 more to the pot...

Similar Threads

  1. HQCT Driver.
    By TheLlama in forum Linux
    Replies: 63
    Last Post: 10-06-2009, 09:32 AM
  2. System Choices and Questions
    By BoondockSaints in forum Car Audio
    Replies: 85
    Last Post: 08-09-2007, 10:52 AM
  3. Driver Issues (PL-2303 Driver)
    By PharmD Heel in forum GPS
    Replies: 1
    Last Post: 08-29-2006, 04:31 PM
  4. Questions!
    By Yellow-Snow in forum Mobile Impact
    Replies: 4
    Last Post: 06-10-2006, 05:18 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •