In particular, dpad mapping is not yet supported but I would like to have it supported in the next release. I personally don't like the dpad since it seems to accidentally trigger the wrong direction a lot (playing Tomb Raider...let me turn on my flashlight CRAP USED ONE OF MY VERY LIMITED MEDKITS INSTEAD :P). But, I will try to make it available!
Currently mouse scroll wheel events don't repeat if I recall correctly, and I think I ran into issues getting it to work properly so it's a possible future feature. Using the right thumb stick might also be possible in the future. XPadder may support some or all of these features already, but I might still add my own as a simple free alternative.Quote:
Mapping an axis, which seems like the only likely alternative, given windows sees it as axis01/02 for the dpad, would let me map axis05/06 (right thumb stick) as my mouse wheel, letting me scroll with some ease while browsing code/web pages.
For those asking about plug and play stuff, I don't know how the devices communicate internally, but I am guessing that it still shows up like normal wireless + base controllers. Can anyone with such a kit confirm by posting a device manager screenshot with any appropriate categories expanded (like HID devices, game controllers, common controllers, wireless base, whatever)? Thanks. If that's the case, then it will have to wait for wireless support.