I was hoping that we'd see some immediate impact to the wireless situation. The breakthrough on the wired side was some genius posting their findings about wired chatpad USB messaging on the web that GAFBlizzard was able to find via a Google search. We need something similar to happen on the wireless side. I'm concerned that since this prize has been won, the momentum has been lost.
Maybe we should start anther contest specifically stating wireless?
Just posting that no, I haven't fallen off the face of the earth. I was gone all weekend (got sick as well), and spent the week being sick and/or working. This weekend I should be almost well and I might spend more time pulling the Christmas updates together, finally. I still plan to just go buy a wireless controller and base, but I have been trying to make myself wait until I got the better update out for the wired controller first.
If someone else gets there first, that's great, but if not, it's still on the list for me.
Thanks, justchat_1, that might be a huge help and save me several hundred dollars, once kernel drivers reach a stable point. The project has been open-source under the MIT License since the first major release, so that's no obstacle.
As for actual progress, I just finally merged in my changes made over the Christmas break, which include little useful things like pausing on application exit (so you can actually read errors) and supporting special key usage IDs on internal keyboard layouts. Nothing has been uploaded to the website yet, however.
I want to get the following three things working, and then make another wired driver release:
1. Make the install and uninstall work, so no one will ever end up with multiple virtual keyboard/mouse devices again (I HOPE).
2. Add simple autodetect code so that the control utility should just work for any wired controller, no test binaries and fiddling needed.
3. Fix the bluescreen crash that happens when you unplug the controller while the control utility is still running. Maybe this will fix another bluescreen crash that has been occasionally reported, not sure.
Once the above stuff is done and a release is out, it SHOULD be a stable, good version for most anyone, though I know there are always bugs to figure out and other things that might be added/fixed in the future. At that point, once at least a couple of people verify that it works, it's wireless time, and I plan to just buy a controller pack from Wal-mart or something and see if I can get it to do anything.
I just bought a new charging base for my wireless controllers as well as two new chatpads. They are $20 on Amazon right now and come with the Headphones too. Anyways, I bought a new charging base beacuse the Nikko one I have requires me to remove chatpad before placing in charging dock. So I went ahead and bought new charging station that just charges the batteries so I can switch out battiers when needed and do not have to remove chatpad.
Well, if you want I will mail you my old charging dock since I no longer need it. It is in good condition and my little contribution to motivate wireless support. Here is a link of what it looks like:
PM me if you want it.
Great to hear the project is running for the wireless controllers, I'm now using the wired controller with the chatpad on my laptop and it's working like a charm.
Just that cable is ruining my freedom, hehe.
Thank you for all the work you've done so far, I really appreciate it.
If you need a guineapig to test the wireless version, I would gladly try it out.