Currently in the brainstorming phase of a Joystick based input program. I've got it marginally working with volume control currently, and am trying to figure out what other features would be needed/wanted. Here's the rundown...
Coding it in VB.net 2008 (because it's free ;-)
Will support 1 or more game controllers (up to 6 analog in's (axis) and many digital in's (buttons)).
Can currently map any axis to any Mixer Slider.
Some things I was thinking about were a few analog in threshold triggers as well. Something like:
Code:
Axis 1
0%- 20% Repeatedly send PageUp
20%- 40% Repeatedly send Up
40%- 60% Do Nothing
60%- 80% Repeatedly send Dn
80%-100% Repeatedly send PageDn
Any other uses/features you can think of for this? I started this because I wanted a decent volume control (that didn't look like a VCR head) for my wifes ride, and i had a few old usb joysticks that were dying to be chopped up. So i got master volume working, and then realized that i had most the work done to make use of a lot more than one axis to one mixer.
This is my first time coding a program that anyone besides myself you ever use, so please, be gentle. I'll post up my current version when i'm no longer at work.
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