Any new news on this yet? Would love one to control music functions!
sound is heard. I think it will otherwise be very hard to to gistinguis between a little tilt and a lot whilst driving.
twist is no problem however, so that can still be an analogue function.
you can turn the LED off from there, that's obvious
sadly not out of the box. 3Dconexxion mentinoed that this is something they may implenment in the future.
I've looked at the SDK docs breifly, and it looks like I'm going to have to get my C++ books out to write a driver for it. Essentialy, we're only interested in capturing the 6-axis of motion and two buttons, and delegating them to the appropriate application. I'll keep you posted of my progress but dont' hold your breath as I need to finish my front end first (perhaps someone else can take the venture?)
I've used Joystick2Mouse in the past and found it to be a VERY flexible program....it allows constraining analog/digital input in a multi-axis controller to just the primary axes, sensitivity adjustment, and keyboard mapping with pratically any USB joystick/input device. Do you think it would work for this application?
I've been looking at how this device is setup. It's not a game controller, it's some other human interface device of sorts. I doubt that the software would work in that case, since this would not be detected as a game controller (which is only a matter of how the driver is implemented).
I'm interested in this device for my own use as well. This or the other knob on the site.
I'm gathering from this thread that people you, sama, ahve found it to be useful, but not able to be used with any of the front ends yet?
Great news. As a Inventor user, I'm working with one of the older model (CadMAN) and I always wanted one for home use. Works great once you get the hang of it.
exactly red. I'll be supporting it in my FE at some point, and I'll hopefully be able to share the code with other FE's. But that's quite some time off in all honesty.
There is a thread on the 3dConnexsion company forums where the developers hint that it's something they will perhaps support in the future.
It's a great device, just not usable right now is the best answer.
Anyone here swapped from the ShuttleXpress input device to the space navigator?
I can`t see me installing the space navigator just yet..
Maybe later when I need a mouse and not just a scroller.