Help! OpenGL on Debian, VIA EPIA M10000
I am using a VIA EPIA M10000 running Debian 3.1 "Sarge". I performed a very basic installation and am slowly learning more about Linux and how to use this platform as a CarPC, server, and home websurfing machine.
One snag that I keep hitting is trying to get Mesa/OpenGL working. Shucks, I can't even get the accelerated X11 drivers working!! So far I'm only able to use the generic, slow VESA module on the stock XFree86 4.3 from Sarge. Anything else causes a slew of problems, DRI won't load, sometimes the system won't even see my plain PS/2 mouse.
I am looking for detailed instructions to show me HOWTO download/compile/install/configure XFree86 -or- Xorg with full acceleration for my EPIA M10000's integrated CLE266 OpenChrome graphics and enough Mesa/OpenGL support so that I can see the pretty xscreensaver-gl hacks, play Quake3, and watch glxgears run really fast. Maybe even run TuxRacer. :P
(Regarding Quake3, when I used this board with WinXP I was able to play Quake3 quite nicely at 1024x768, so I'm hoping at the very least I'll be able to use it at 800x600 under Linux, with the Linux version of Q3, of course!).
Using google I found many HOWTOs for recompiling my kernel, compiling OpenChrome, and configuring Xog, but none of these have really helped much. I keep hitting dead ends and I don't know enough about the inner working of Linux and X11 to figure it out on my own.
To summarize the HOWTO I am seeking:
First Step: Start with a minimal install of Debian
Middle Steps: ....
Final Step: Enjoy OpenGL applications, such as Quake 3 and xscreensaver!
Hopefully such a HOWTO would help not only me, but many of the other Linux-on-EPIA users as well!