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Thread: CJDash Application (iDash?) Info

  1. #11
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    Quote Originally Posted by Lake
    I've been doing little proofs of concept applications with the intent of eventually making something to run on a Mac in my car for a while now. Car PCs are pretty rare, and a Mac in a car is even more so. The few people who had done it were using very custom 'one-off' stuff. Additionally I have some things I want to do (talk to an AEM ECU as well as Data Acquisition hardware) which nobody else does, and a few things that don't concern me (OBDII is irrelevant to me, as the AEM doesn't even speak it). So I'd always just planned on going it entirely alone (which I feel I have the expertise to manage, provided sufficient time).
    Lake-

    The iTunes controller looks great! Crashed on me a couple of times, but I know it's just a proof at this point. Not sure if you'd want a couple of suggestions or not.

    I'm sure it's too early to fine tune things, but it's be nice to have the playlist window a little narrower and then to bump up the size of the buttons.

    Also, would it be possible to rate songs on the fly?

    Looks great though! I love the scroll wheel.
    Thanks,

    Joe

  2. #12
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    Ya, sorry about the crashes. There are a few situations where Java and Cocoa don't agree on what should stick around in memory. It's resolved now, not sure if what's posted has the latest version or not, but I'll update it soonish.

    And I don't actually have a touch screen to play with right now so I wasn't sure about the size of the buttons. I'd have made them larger to start with but screen real estate at 840x480 is a highly valued commodity. What do you think about the size of the scroll wheel? Can I shrink it down some?

    And sure, I can add song rating. The main problem is fitting all the stuff on the screen AND having it big enough to work with on a touch screen. Perhaps I'll make a "song details" button that drops a sheet or changes the view. That sound good?

    ~Lake

  3. #13
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    Quote Originally Posted by Lake
    Ya, sorry about the crashes. There are a few situations where Java and Cocoa don't agree on what should stick around in memory. It's resolved now, not sure if what's posted has the latest version or not, but I'll update it soonish.

    And I don't actually have a touch screen to play with right now so I wasn't sure about the size of the buttons. I'd have made them larger to start with but screen real estate at 840x480 is a highly valued commodity. What do you think about the size of the scroll wheel? Can I shrink it down some?

    And sure, I can add song rating. The main problem is fitting all the stuff on the screen AND having it big enough to work with on a touch screen. Perhaps I'll make a "song details" button that drops a sheet or changes the view. That sound good?

    ~Lake
    Yeah, maybe I should get a screen too before I start making comments! I really think the hardest thing for me will be figuring out what type of screen to get...but that's a different thread. Looked like proportionally, the wheel was fine, but there was a lot of extra width in the playlist field. I'll have to see if I can set up a second monitor at low res to see what it's like.

    For the rating, it'd be ideal to have it on the main screen...but I think it could be smallish. I'm really not sure though, as I have no touch screen experience.
    Thanks,

    Joe

  4. #14
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    Well, one reason the main screen is wide is I'm anticipating allowing the user to select what columns to display. It's wide for 1 column, but perhaps not 5 ;-)

    ~Lake

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