If you can please post a versionof the psd project. one that is not merged. that way if we do need it for anything we'll have it.Originally Posted by Mahalis
[window setLevel:NSScreenSaverWindowLevel];
window.setLevel(NSScreenSaverWindowLevel);
set window level to NSScreenSaverWindowLevel
Obj-C, Java, and Applescript.
I think in any of those languages the best way to make sure it'll get on top instantly is to set the window controller class as the application's delegate in IB and use the applicationWillFinishLaunching notification to call the code above.
If you can please post a versionof the psd project. one that is not merged. that way if we do need it for anything we'll have it.Originally Posted by Mahalis
Most recent version of the psd attached. The Glows layer set is what I was thinking of using for the "clicked" effect... thoughts?
I can't see it till i get home. cingular's computer systems suck. lolOriginally Posted by Mahalis
if you write a version tonight can you do it in Cocoa. using that as a fondation would allow us to always add to it. Also have you thought of an idea for the "menu" button? that's a major part of the integration and controls.
I get my new mini tomorrow!!! whoop!!! (hopefully)
solo or duo? and did you upgrade to 1 gig of memory?Originally Posted by CArringt
JP@CL
duo and i'm going to upgrade the memory to 1 gig when it gets here.
just a short q: would the solo/duo thing make like a heck of a difference?
I chose the duo for three reasons:Originally Posted by maded
3. i read a review of the solo at TUAW.com that stated the front row usage was sluggish (mainly while using bonjour) and that HD playback through VLC was like watching still shots.
2. i plan on having a 3d type environment with animations and motion so i would like as much speed as possible.
and the number 1 reason is i'm a big geek =-) and the idea of being able to burn a dvd in my car. (the idea in it's self is just bad to the bone) lol
So yeah... does anyone know how to handle non-rectangular click regions? I'm thinking of just using a mouseDown event and checking the coordinates manually but there must be a better way.![]()
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