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Thread: Harmony - Mac Front End Worklog

  1. #91
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    Quote Originally Posted by rdag
    absolutly bloody amazing! its so good! i think we might have a great usable mac front end soon enough BUT ONE PROBLEM...

    the corner thing is a Great idea.. but what about the people that drive on the right hand side of the car, its a little tricky... anyway to have a "switch" button? or something?
    Relocating buttons isn't that hard per se, but then there's another preference to provide a control for, to store, etc. If and when we get to the point where we focus on making Harmony skinnable, that would be an obvious option to include.

    Perhaps in the interim we could produce a leftie version and a rightie version... we'll keep the worklog posted as we resolve requests like these.

  2. #92
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    Quote Originally Posted by qkslvr
    I suppose I meant the next track / previous track buttons, is there anything like that going to be implemented? Or is it just the list at the bottom of the screen?
    For now, we're just providing the list in this view. However, there are other ways to get the functionality you want. Even in this view, the command-key for Play Next and Play Previous can be used. (We will provide a complete command-key reference for Harmony.)

    1. If you use a Mac-compatible remote.

    If you're using a remote you could define actions for buttons on the remote to send the command-keys.

    2. If you use a Mac-compatible touchscreen.

    If you can assign areas of a touchscreen to send keystrokes instead of passing the tap through to the app, you could define areas to send the command-keys for the actions you want.

  3. #93
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    interface

    Quote Originally Posted by MINI4cathy
    Perhaps in the interim we could produce a leftie version and a rightie version... we'll keep the worklog posted as we resolve requests like these.
    We put together an interface doc which has this and other info which may be relevant. Bugbyte may still have a copy or else pm/email me for a copy.

    HTH
    __________
    rgds, raceer


  4. #94
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    raceer, relevant to what? I don't know what you're referring to.

  5. #95
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    Quote Originally Posted by ca55e5a
    Personnally on a scale of 10 I'll give you 12 so far
    We do not need gizmo's but a plain logical and easy interface
    Thanks! The encouragement helps keep the energy level up.

    Quote Originally Posted by ca55e5a
    Driving mode, why on earth has anybody thought about it !!
    Yeah, it's a no-brainer after it's in your brain. The XM interface will break new ground, too, and have some features that even the Harmony Player doesn't. We're trying to exploit the unique functionality of each media source.

    Quote Originally Posted by ca55e5a
    By the way even the standard interface is drive compatible

    As I said it earlier "WAY DIFFERENT" but definitely what's needed

    Can't wait to get hold of it
    Glad you like the two modes. We started off expecting the "H" to be the whole interface, and be the most driver-friendly front end out there. But we realized it couldn't be driver-friendly and accomodate large playlists equally well. Rather than complicate one interface to serve two purposes, we went to two interfaces -- ultimate simplicity for driving, and more iTunes-ish for flexible navigation even of larger lists. As Tom said, the "H" can be thought of as a 'stoplight' mode for when you've got a moment to make some changes, but it's also a passenger's UI. We don't want to tie your hands when you can pay attention to the user interface.

    Paul

  6. #96
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    Quote Originally Posted by raceer
    We put together an interface doc which has this and other info which may be relevant. Bugbyte may still have a copy or else pm/email me for a copy.

    HTH
    I sent it to Paul. It was a good doc.
    Quote Originally Posted by ghettocruzer View Post
    I was gung ho on building a PC [until] just recently. However, between my new phone having internet and GPS and all...and this kit...Im starting to have trouble justfiying it haha.
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  7. #97
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    Coating Harmony vs Extending Harmony

    We'd like to get some feedback from the teeming masses about a topic we're discussing regarding allowing others to enhance Harmony.

    COATING

    One approach, which we call "coating", is to provide a 'sandbox' in which almost anyone could overlay any given Harmony screen with one or more buttons, and tie them to commands already present in our app.

    If someone wants to add buttons for skip to and skip back to the "H" screen, they could, since the commands are there even if the screen doesn't have buttons for that.

    For skip ahead, you'd define the screen, button location and size, a graphic file, and that it would emit command+n once when tapped.

    If you want to cover buttons you don't want to see, or redefine one by covering it with a clear button, you could do that too.

    You could also place a graphic image and display text retrieved from another application or the system. For example, get the temperature from hardware that has Applescript support in its sofware.

    Coating isn't sufficient to add new features to Harmony, by design. For that you'll need to understand more about Harmony's design. We do have a longer term direction to make it extensible by developers using XML and Applescript.

    But is coating something that's useful enough, and safe enough, that it would be a major value-add to Harmony? We'd like to get your feedback and suggestions.

    A few details: The definitions would be in a text file, the format of which would be XML or possibly comma separated values (CSV). We don't plan to have a tool to help create the text file that holds the coating instructions. We'd provide an example and instructions.

  8. #98
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    [/QUOTE]
    Quote Originally Posted by MINI4cathy
    The XM interface will break new ground, too, and have some features that even the Harmony Player doesn't. We're trying to exploit the unique functionality of each media source.
    Any hints as to what these features are??? This sounds verry interesting and also your Coating idea sounds great for basic personilization and in the long run might save you a bit of time/criticisim from the skin-obsessed people on the forum.

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    Update #12, April 23, 2006

    I've implemented the H layout and it's working as it is supposed to. I've attached a scaled down image of the real Harmony, really working, and actually playing music like it's supposed to.

    I had a hell of a time figuring out how to use the popup button in pull-down mode. Turns out that the first menu item in a popup button doesn't work like a regular popup button in pop up mode. That is, it doesn't appear to change to the selection that the user picks. Turns out that it's on menu item number TWO. OHHHHHH!!! THANKS APPLE, for documenting this ----NOT! So I spent some time on Macscripter.net searching for the answer until I found it from the gurus there. Thank God for the net. BTW, they're easier on newbies than we are

    I also had a bear of a time figuring out that simply setting an image on a button doesn't mean that it gets loaded but examining Eugene's code for the XM tab gave me the direction I needed.

    Okay! So what's left? Well, 'Normal' mode is working, so it's on to figuring out 'Driving' mode. The main challenge there will be to set up timers to make that window appear and disappear within user specified parameters. The actual next/previous and play buttons are not only trivial, they already work on the 'Normal' mode.

    What's not working right? Well, I wouldn't say that it's broken, but there is SOME kind of bug in Applescript that will simply hang when you hit the up and down buttons....SOMETIMES. If you just click again, it unhangs it and you continue on. I don't know why this happens but I think it is related to the IDLE loop in Applescript, which is flakey, but that's what we use to check on stuff like the countdown timer and such every so often. The only way around that is to build an Objective-C main loop that calls the applescripts. We're going to ignore this one for awhile.

    Also, the interface isn't quite up to par just yet. The progress bar is supposed to fill in behind the song text, but that requires a custom image for the slider and I'm not sure how to do that. So I put it just below the song title for the time being.

    Also, if the length of the song name is very long, the countdown timer is over top of it and they get mixed up. It looks like the play button is somehow underneath the album window, the icons for artist and album don't show up for some reason. Details, details.
    Attached Images Attached Images  
    Quote Originally Posted by ghettocruzer View Post
    I was gung ho on building a PC [until] just recently. However, between my new phone having internet and GPS and all...and this kit...Im starting to have trouble justfiying it haha.
    Want to:
    -Find out about the new iBug iPad install?
    -Find out about carPC's in just 5 minutes? View the Car PC 101 video

  10. #100
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    Quote Originally Posted by MINI4cathy
    raceer, relevant to what? I don't know what you're referring to.
    Apologies for being daft/cryptic ! 'Twas a doc on a user interface with some rambling on about the function,layout, etc. Also some example screens to highlight the notes.

    The left/rh note was buried in there along with a note on unified menu bar (relocateble from top to bottom), etc.

    I really, really like the drive mode idea and the simple layout of the interface.

    It looks like it very simple and intuitive to use.. GO GUYS keep up the great work !!
    __________
    rgds, raceer


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