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Thread: Public Beta of Apple Boot Camp.

  1. #1
    Low Bitrate sxt173's Avatar
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    Exclamation Apple releases Win XP boot loader for Intel based macs

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  2. #2
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    Low Bitrate n2k's Avatar
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    Public Beta of Apple Boot Camp.

    Now we can boot XP on our intel macs (with all drivers)

    XP has some ok gps software.


    Boot Camp Public Beta provides a straightforward means of letting your Mac run Windows

    For your convenience, Boot Camp burns a CD with all the Mac-specific drivers for Windows:

    Graphics
    Networking
    Audio
    AirPort wireless
    Bluetooth
    The Eject key (on Apple keyboards)
    Brightness control for built-in displays

    Apple Boot Camp



    Edit: Sorry for the late post... sxt173 bet me to it

  3. #3
    FLAC sdashiki's Avatar
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    Not good for the carputer crowd except if they want to have a functional front end until there is one for OSX.

    Dual booting windows on a mac, i.e. running Windows Carputer Frontend software, takes the point out of having a mac in the car.
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  4. #4
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    CoPilot GPS on a Mini

    Hey,

    I was wondering if you think CoPilot will run on an intel mini with GPS through Windows? The whole point of my carputer was GPS but Route 66 has left me severly dissapointed, plus, there are no intel gps drivers yet for the mac.

  5. #5
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    Bugbyte's Avatar
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    Threads merged.
    Quote Originally Posted by ghettocruzer View Post
    I was gung ho on building a PC [until] just recently. However, between my new phone having internet and GPS and all...and this kit...Im starting to have trouble justfiying it haha.
    Want to:
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  6. #6
    QCar Creator Jirka Jirout's Avatar
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    Quote Originally Posted by sdashiki
    Not good for the carputer crowd except if they want to have a functional front end until there is one for OSX.
    Well speak for yourself, I have had one since 2002 ;-) I understand not everyone likes it. I admit many Photoshop creations look much nicer. But it works and has been around for quite a while.

  7. #7
    Variable Bitrate skippy911's Avatar
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    A mac mini intel is a lil expensive compared with a mini itx but I am sure alot faster. Any ideas if a m2-atx will run a mac mini?

  8. #8
    FLAC sdashiki's Avatar
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    Quote Originally Posted by Jirka Jirout
    Well speak for yourself, I have had one since 2002 ;-) I understand not everyone likes it. I admit many Photoshop creations look much nicer. But it works and has been around for quite a while.
    but it hasnt exactly been "updated" to work well with others.

    id love ODBII support.
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  9. #9
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    Just a comment from a PC user (are we allowed here?) My glovebox can fit a 7.5x7.5x2.0 sized computer. I was salavating over the mac minis as they fit perfectly, but the lack of software, hardware and frontend prevented me from taking the plunge. Luckily I came across the not-as-pretty-or-fast AOpen Pandora which fits the bill to the T. This Boot Camp development is very fascinating as it would allow me to have the best of both worlds, a freaking nice piece of machinery (mac mini) with an OS that gives me more hardware & software choices. Plus if one of my Mac friends (wait, I dont have any) was in my car, could boot into OSX. Pretty freaking sweet all around... something I'm going to have to consider.

  10. #10
    QCar Creator Jirka Jirout's Avatar
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    Quote Originally Posted by sdashiki
    but it hasnt exactly been "updated" to work well with others.
    True, but that was not really the intention. The basic idea behind the app is taht it gives you the framework and a rather powerful API, that allows you to add functionality (that is *any* functionality) easily, without dealing with the low-level stuff. And strange as it may sound, there was *no* major change in the code of the application itself since late 2002. I do not actually remember any change except for support for spoken alerts (20 lines of code), semi-transparent pop-up windows (27 lines of code) general sheet dialogs (8 lines of code) and recently support for mouse scrollwheel as an alternative to PowerMate (ca 30 lines of code).

    Most of the work is done in the plug-ins - they make the app what it is (and whatever I want it to do). And they are really very easy to write (you can actually use AppleScript as well, although some ObjC base is necessary).

    I will gladly share my code or help anyone with development of his own, but I will not write or even support any complex parts for which I have no use.

    id love ODBII support.
    Have a look at the GB060Comm or the T613Input modules source code - they are both example of a plug-in that communicates with an external device and then distributes the information to other plug-ins. Change the implementation of -connect and -refreshData to work with your OBD hardware and that's it. There is quite a lot of open source C code for parsing the OBD data around, so you would not have to deal with that part very much. And once you post the notification with some info (ie speed, consumption), the standard modules will display the info and work with it, regardless of the device or device module it came from.

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