yeah, cant member exactly but try making the selection of the thing that you want to be glassy, fill it with 50% gray, then render a lens flare onto it, just play with how it looks, then use polarize filter on one of the settings, then rotate the cavas then depolarize it...can't remember exactly....
this should help
http://www.google.com/search?hl=en&i...ss+ball+effect



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