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Thread: You know that leaked MS source code...i've got it here!

  1. #1
    Raw Wave Confused's Avatar
    Join Date
    Aug 2003
    Location
    Essex, England
    Posts
    2,224

    You know that leaked MS source code...i've got it here!

    I found this floating around, thought you might be interested!

    Code:
    /* Source Code Windows 2000 */
    
    #include "win31.h"
    #include "win95.h"
    #include "win98.h"
    #include "workst~1.h"
    #include "evenmore.h"
    #include "oldstuff.h"
    #include "billrulz.h"
    #include "monopoly.h"
    #include "backdoor.h"
    #define INSTALL = HARD
    
    char make_prog_look_big(16000000);
    void main()
    {
      while(!CRASHED)
      {
        display_copyright_message();
        display_bill_rules_message();
        do_nothing_loop();
    
        if (first_time_installation)
          {
          make_100_megabyte_swapfile();
          do_nothing_loop();
          totally_screw_up_HPFS_file_system();
          search_and_destroy_the_rest_of-OS2();
          make_futile_attempt_to_damage_Linux();
          disable_Netscape();
          disable_RealPlayer();
          disable_Lotus_Products();
          hang_system();
          } //if
        write_something(anything);
        display_copyright_message();
        do_nothing_loop();
        do_some_stuff();
    
        if (still_not_crashed)
        {
        display_copyright_message();
        do_nothing_loop();
        basically_run_windows_31();
        do_nothing_loop();
        } // if
      } //while
    
      if (detect_cache())
        disable_cache();
    
      if (fast_cpu())
        {
        set_wait_states(lots);
        set_mouse(speed,very_slow);
        set_mouse(action,jumpy);
        set_mouse(reaction,sometimes);
        } //if
    
      /* printf("Welcome to Windows 3.1");    */
      /* printf("Welcome to Windows 3.11");   */
      /* printf("Welcome to Windows 95");     */
      /* printf("Welcome to Windows NT 3.0"); */
      /* printf("Welcome to Windows 98");     */
      /* printf("Welcome to Windows NT 4.0"); */
      printf("Welcome to Windows 2000");
    
      if (system_ok())
        crash(to_dos_prompt)
      else
        system_memory = open("a:\swp0001.swp",O_CREATE);
    
      while(something)
        {
        sleep(5);
        get_user_input();
        sleep(5);
        act_on_user_input();
        sleep(5);
        } // while
      create_general_protection_fault();
    
    } // main
    Co-Developer of A.I.M.E.E
    www.aimee.cc

  2. #2
    Variable Bitrate Batmanatthenewb's Avatar
    Join Date
    Sep 2003
    Location
    Newark, Ohio
    Posts
    309
    I think that code was functioning on an old system I had.

    Batman

  3. #3
    FLAC cproaudio's Avatar
    Join Date
    Aug 2002
    Location
    so cal 2 hours from everywhere
    Posts
    1,120
    funny code
    NEW complete and updated My project with 100+ pics on 7-4-03
    If you have a Shuttle FV24 motherboard in perfect working condition for sale, please PM me.

  4. #4
    Constant Bitrate
    Join Date
    Nov 2003
    Location
    Seattle, WA, USA
    Posts
    173
    On a more seroius node. If you really want to look at MS Source Code, then I have a link that allows you to download it from MS:

    http://research.microsoft.com/research/allegiance/

    Granted that it is not for windows, but for one of their games. It is never the less interesting to look at (all 523 Mb of it).

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