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Thread: Games?

  1. #11
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    If you pick the screen you are already on, would that make it two player on one screen?
    Not at the moment... I was thinking of having 3 options on the main tic tac toe screen: 1 player, 2 player, or multi-screen. Pretty self explanatory.

    The multi-screen stuff is pretty thrown together, not polished, buttons everywhere, buggy as all hell but the core stuff is there! 2 player mode hasn't even been started yet, as I figure if I can get the multi-screen stuff done, 2 player mode will be an absolute breeze!

    BTW, does anyone know how to take screenshots (prt scr's) of non-primary monitors? That would work better than my digital camera. Hang in there, I might even be able to get out an early dll this weekend if people would like to play around and give feedback and bug test with me.
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  2. #12
    Maximum Bitrate Borte's Avatar
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    Quote Originally Posted by detlion1643 View Post
    BTW, does anyone know how to take screenshots (prt scr's) of non-primary monitors?
    I just use win7's snipping tool.
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  3. #13
    Maximum Bitrate jmullan99's Avatar
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    I use Print Screen. When I paste it into Paint, they are all there in one big snapshot, just have to scroll down/over depending on your layout.
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  4. #14
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    Never knew print screen did that and first time using snippet tool - thanks guys!

    I'm just gonna leave 1 last screen here that displays all 3 screens re-sized into 1 image, hope it doesn't look squished.

    Left = screen1, right=screen2, middle-bottom=screen3 (shows how the other games look when others are looking/playing)

    Edit - Just about fixed up a total of 25-35ish annoying bugs, def. playable at this point!
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  5. #15
    MySQL Error soundman98's Avatar
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    very cool!

    another game that i have become addicted to is Reversi-- similar concept, and great to use while waiting for girls trying on clothes....

  6. #16
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    another game that i have become addicted to is Reversi
    Don' think I've ever played that actually, but if it's an easy concept I can mock up a multi-screen version. The longest part is getting the ai to work right (I'm trial and error'ing it instead of getting code off the net).
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  7. #17
    MySQL Error soundman98's Avatar
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    it might be to complex for that:
    http://en.wikipedia.org/wiki/Reversi

  8. #18
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    I just looked at the rules and the game tree complexity for Reversi, it seems doable, however the game board would be extremely tough to fit inside of OM. Maybe after I tackle the tic tac toe stuff I'll start on a skinny version of Reversi to see how it plays out size-wise.

    Alright guys, take this with a grain of salt - I was hoping to hold it off until it's really ready, but any comments/feedback would helpful in dev'ng still.

    There is one thing to note, clicking the "new game" button is still screwy with going back into the multi-screen lists. I've been contemplating a new function to fix it, I just haven't had time today to code it up.

    Dev'd and tested on revision 652 fyi!
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  9. #19
    Maximum Bitrate jmullan99's Avatar
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    I will definitely get around to checking that out. The rest of this weekend is pretty much toast, but I will.
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  10. #20
    Maximum Bitrate Borte's Avatar
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    Quote Originally Posted by detlion1643 View Post
    Dev'd and tested on revision 652 fyi!
    Just a heads up: This version had incorrect build numbers (autoincrement active) which has now been replaced with a more rigid system that doesn't break strong naming of assemblies. So your current DLL won't work on the newest commit. To correct this update your local code with the newest commit and rebuild.
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