Not at the moment... I was thinking of having 3 options on the main tic tac toe screen: 1 player, 2 player, or multi-screen. Pretty self explanatory.If you pick the screen you are already on, would that make it two player on one screen?
The multi-screen stuff is pretty thrown together, not polished, buttons everywhere, buggy as all hell but the core stuff is there! 2 player mode hasn't even been started yet, as I figure if I can get the multi-screen stuff done, 2 player mode will be an absolute breeze!
BTW, does anyone know how to take screenshots (prt scr's) of non-primary monitors? That would work better than my digital camera. Hang in there, I might even be able to get out an early dll this weekend if people would like to play around and give feedback and bug test with me.
I use Print Screen. When I paste it into Paint, they are all there in one big snapshot, just have to scroll down/over depending on your layout.
Never knew print screen did that and first time using snippet tool - thanks guys!
I'm just gonna leave 1 last screen here that displays all 3 screens re-sized into 1 image, hope it doesn't look squished.
Left = screen1, right=screen2, middle-bottom=screen3 (shows how the other games look when others are looking/playing)
Edit - Just about fixed up a total of 25-35ish annoying bugs, def. playable at this point!
another game that i have become addicted to is Reversi-- similar concept, and great to use while waiting for girls trying on clothes....
Don' think I've ever played that actually, but if it's an easy concept I can mock up a multi-screen version. The longest part is getting the ai to work right (I'm trial and error'ing it instead of getting code off the net).another game that i have become addicted to is Reversi
I just looked at the rules and the game tree complexity for Reversi, it seems doable, however the game board would be extremely tough to fit inside of OM. Maybe after I tackle the tic tac toe stuff I'll start on a skinny version of Reversi to see how it plays out size-wise.
Alright guys, take this with a grain of salt - I was hoping to hold it off until it's really ready, but any comments/feedback would helpful in dev'ng still.
There is one thing to note, clicking the "new game" button is still screwy with going back into the multi-screen lists. I've been contemplating a new function to fix it, I just haven't had time today to code it up.
Dev'd and tested on revision 652 fyi!
I will definitely get around to checking that out. The rest of this weekend is pretty much toast, but I will.