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Thread: An Open Source, Fast and Modular, C# Front End

  1. #121
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    Quote Originally Posted by TeamRSX View Post
    Great job so far. I run leopard at home(10.5.6), never used mono, but have all the code compiled on my windows machine. I will try it tonight to see if i can get it working with mono and will post a screenshot if successful.
    Great...thanks for the help. Should be as simple as installing mono since x11 comes bundled with that version but it kept throwing a missing dll error when I tried it virtually.

  2. #122
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    is there any line diagram of the layers / functions?

    when I used to design databases, I'd spend a lot of time designing, because changing after you create it is a pain. I think this is where RR is right now, waaay too many things one on top of the other.

    I really like your project, although I look at the few screenshots and it seems the interface is not flowing and/or intuitive? things like having "exit" under "home" and those huge wifi and bluetooth buttons?

    I'll install it to play a little and give comments.

  3. #123
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    Quote Originally Posted by theBeachBoy View Post
    is there any line diagram of the layers / functions?

    when I used to design databases, I'd spend a lot of time designing, because changing after you create it is a pain. I think this is where RR is right now, waaay too many things one on top of the other.

    I really like your project, although I look at the few screenshots and it seems the interface is not flowing and/or intuitive? things like having "exit" under "home" and those huge wifi and bluetooth buttons?

    I'll install it to play a little and give comments.
    I completely agree about roadrunner.

    As of right now the User Interface is just a demo while the full framework is being filled in. If you have a look at the wiki you can see that everything is very well laid out to be very flexible when its complete. The exit button was for lack of better placement when the demo was used full screen.

    But of course comments and feedback are always welcome - just keep in mind things are an alpha.

  4. #124
    Variable Bitrate TeamRSX's Avatar
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    Quote Originally Posted by justchat_1 View Post
    Great...thanks for the help. Should be as simple as installing mono since x11 comes bundled with that version but it kept throwing a missing dll error when I tried it virtually.
    I installed mono on leopard tonight, and yes your correct in x11 comes with osx already. I was initially getting 8 compile errors, but i just had to point to the OpenMobile.Framework.dll/System.Windows.Forms.dll and System.drawing.dll. Now i am getting 2 compile errors and looks like it doesn't reconize a couple objects which were created in core.cs.

    --------
    blair-cotnams-macpro31:OpenMobile blaircotnam$ gmcs Core.cs /r:OpenMobile.Framework.dll /r:System.Windows.Forms.dll /r:System.Drawing.dll
    Core.cs(16,23): error CS0246: The type or namespace name `UI' could not be found. Are you missing a using directive or an assembly reference?
    Core.cs(18,23): error CS0246: The type or namespace name `PluginHost' could not be found. Are you missing a using directive or an assembly reference?
    Compilation failed: 2 error(s), 0 warnings
    -----------
    I am sure there is probably another parameter i have to pass or something or maybe i'm doing it wrong. I mean this is the first time working with mono..

    EDIT: It was late last night when i was trying and the problem most likely has to do with me not compiling the other classes (UI.cs/PluginHost.cs) etc.. doop.. I guess to compile all the files i would just use the following: gmcs *.cs /r: 'then add my references.. I will try again tonight and hopefully it will work..'

    Cheers,
    Blair

  5. #125
    Variable Bitrate TeamRSX's Avatar
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    Quote Originally Posted by justchat_1 View Post
    Great...thanks for the help. Should be as simple as installing mono since x11 comes bundled with that version but it kept throwing a missing dll error when I tried it virtually.
    Ok, finally i got it working. The screenshot is below. After i came home today i had no problem compiling the program. I did however have problems running the application using mono, it kept telling me the directory 'Plugins' is not found.

    ----
    Unhandled Exception: System.IO.DirectoryNotFoundException: Directory '/Users/blaircotnam/Desktop/OpenMobile/OpenMobile\Plugins\' not found.
    ----
    I had to go into core.cs and under LoadMainMenu() i had to change '\' to '/' in the first line for the plugin path, otherwise it would never find the plugin directory. Anyways, maybe its something i'm doing, but though i would mention it.



    Blair

  6. #126
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    Quote Originally Posted by TeamRSX View Post
    Ok, finally i got it working. The screenshot is below. After i came home today i had no problem compiling the program. I did however have problems running the application using mono, it kept telling me the directory 'Plugins' is not found.

    ----
    Unhandled Exception: System.IO.DirectoryNotFoundException: Directory '/Users/blaircotnam/Desktop/OpenMobile/OpenMobile\Plugins\' not found.
    ----
    I had to go into core.cs and under LoadMainMenu() i had to change '\' to '/' in the first line for the plugin path, otherwise it would never find the plugin directory. Anyways, maybe its something i'm doing, but though i would mention it.



    Blair
    Good catch - I was using the DirectorySeperatorChar constant everywhere but turns out I missed a \. Will be fixed in the next update.

    Thanks again for your help - good to know the big three work.

  7. #127
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    nice work in here.

  8. #128
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    Having trouble with Mono

    I got this error when trying to open the solution file:

    Error while trying to load the project '/home/phil/Projects/FrontEnd/MainMenu/MainMenu.csproj': could not find a part of the path "/home/phil/Projects/FrontEnd/MainMenu/MainMenu.csproj"


    There are no files in those folders, but I downloaded the most recent files from sourceforge in the tarball?

    any thoughts?

  9. #129
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    Edit:
    Just change the paths of those three projects to Projects/Plugins/MainMenu instead of Projects/FrontEnd/MainMenu

  10. #130
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    Version 0.4.0.1 committed to the svn repository:

    [Change Log] [Report a bug]

    Just finalizing details for the OnScreenKeyboard and then we should be able to get a stable release. Version 0.5 (Most likely the first beta) will aim to build up the module structure (media player, media selection, more plugins module, etc.) so that the framework will actually be a usable app.

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