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Thread: Volunteers

  1. #1
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    justchat_1's Avatar
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    Exclamation Volunteers

    Its easy to miss volunteers that volunteer mid-thread so this is dedicated to anyone who can contribute to the project. (This does not include testers - we will have a seperate thread for you). Just post any skills you can contribute to the project.... (C# developer, web developer, graphics design, etc.)

    Those with C# abilities feel free to add yourself to the project on sourceforge:
    http://sourceforge.net/projects/openmobile/

  2. #2
    Variable Bitrate UnusuallyGenius's Avatar
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    UnusuallyGenius
    aka Matthew
    Graphic User Interface Design
    - Project: Unified Car Control
    - Original OpenMobile Interface Designer

  3. #3
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    I can't contribute much in the way of coding, but I've been doing C#/.Net for years and will be happy to answer questions and help solve programming problems / design problems / etc.

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    I am new to carpc......my installation is 70% completed.

    C#, Java, C++, especially in distributed/network application area.

    Also interested in data mining and intelligent mobile agent (think of two cars parked in front of the red light; my pc may send a mobile agent to yours via bluetooth and figure out your music preference comparing to mine etc...

  5. #5
    Maximum Bitrate Crinos's Avatar
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    I develop my own C# frontend, and will continue doing so... (just want to make my own, even if it's 500 times more work/effort than anything else).

    But I'll gladly lend a hand when possible

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    Low Bitrate gothate's Avatar
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    I have most of a skin I was making for a class built in WPF, it could probably also be converted to Silverlight. I'm not sure what kind of performance they require to run but I would love to see it made into a working player.

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    Quote Originally Posted by gothate View Post
    I have most of a skin I was making for a class built in WPF, it could probably also be converted to Silverlight. I'm not sure what kind of performance they require to run but I would love to see it made into a working player.
    I think we were leaning away from silverlight for performance reasons but do you have a link to what u were working on?

  8. #8
    Low Bitrate gothate's Avatar
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    Yeah, here's what I had finished so far. I haven't really touched it too much since the class I was doing it for ended.

    Attached Files Attached Files

  9. #9
    Newbie KevinJD's Avatar
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    Quote Originally Posted by gothate View Post
    Yeah, here's what I had finished so far. I haven't really touched it too much since the class I was doing it for ended.

    Now THAT is a slick interface. The graphics, colors & layout are very well put together.

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    Yea I missed that post...that is a very slick looking interface. Then again I just love the whole black with some good lighting look.

    Are those all fully rendered controls or were those from bitmaps (/textures)?

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