devDiscussion - Best choice for graphics engine
Ok so i've now began playing around with different options for the graphics engine but input from anyone with knowledge in this area would be GREAT!
Options as I see it (but I might have missed something):
- DirectX (SlimDX)
- OpenGL (Tao)
- WPF (.Net)
- Windows Forms (.Net/Mono)
The way I see it it's really between the top 3. Option 4 would allow for great performance but not visual effects. DirectX is definitely more popular, WPF is easiest to use but OpenGL would maintain linux/OSX support.