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Thread: openMobile 0.5 for Mac glitches

  1. #1
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    openMobile 0.5 for Mac glitches

    I know this may be somewhat obsolete now that there is a newer version in the pipeline (0.7), but just wanted to post my findings.

    I downloaded the Mac installer (version 0.5) from the sourceforge page and installed it.
    It only has an Open Mobile.exe. I installed the latest mono from The Mono Project and ran the command:
    Code:
    mono /path/to/openmobile.exe
    It produced this error:
    Code:
    $ mono /Applications/OpenMobile-0.5/Open\ Mobile.exe 
    
    Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly '/Applications/OpenMobile-0.5/Plugins/System.Data.SQLite, Version=1.0.65.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139.dll' or one of its dependencies. The system cannot find the file specified.
    File name: '/Applications/OpenMobile-0.5/Plugins/System.Data.SQLite, Version=1.0.65.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139.dll'
      at (wrapper managed-to-native) System.Reflection.Assembly:LoadFrom (string,bool)
      at System.Reflection.Assembly.LoadFrom (System.String assemblyFile) [0x00000] in <filename unknown>:0 
      at OpenMobile.Core.CurrentDomain_AssemblyResolve (System.Object sender, System.ResolveEventArgs args) [0x00000] in <filename unknown>:0 
      at System.AppDomain.DoAssemblyResolve (System.String name, Boolean refonly) [0x00000] in <filename unknown>:0 
      at OpenMobile.Core.loadMainMenu () [0x00000] in <filename unknown>:0 
      at OpenMobile.Core.initialize () [0x00000] in <filename unknown>:0
    It didn't change the Open Mobile.exe to anything.

    I can't wait to try this out on Mac!

  2. #2
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    Bugbyte's Avatar
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    Same problem here. I downloaded it from sourceforge and got just .exe and no apps:
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    Quote Originally Posted by ghettocruzer View Post
    I was gung ho on building a PC [until] just recently. However, between my new phone having internet and GPS and all...and this kit...Im starting to have trouble justfiying it haha.
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  3. #3
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    you need to use the mono framework available from http://www.mono-project.com/Mono:OSX

    But yeah 0.5 is in a non servicable state.(it will run using mono, but just chucks up an sql error) We're all just patiently waiting for 0.7 to come out! Hopefully just_chat will be around soon to tell us more!

  4. #4
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    That's fine, but I'd suggest something as simple as a Readme.txt to know that - or maybe the installer could tell you.
    Quote Originally Posted by ghettocruzer View Post
    I was gung ho on building a PC [until] just recently. However, between my new phone having internet and GPS and all...and this kit...Im starting to have trouble justfiying it haha.
    Want to:
    -Find out about the new iBug iPad install?
    -Find out about carPC's in just 5 minutes? View the Car PC 101 video

  5. #5
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    Quote Originally Posted by Bugbyte View Post
    That's fine, but I'd suggest something as simple as a Readme.txt to know that - or maybe the installer could tell you.
    It's in the post right before yours

    But yea the installer will check if mono is installed eventually...were waiting on the (installers) dev team to add support for it on OSX.

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