hardware remains powered on) but instead typically ~2second startup. Systems like splashtop and a few others have popularized the concept (<2seconds for splashtop, <5 for some of the alternatives).
what are the odds openmobile on linux will work with things like nobdy, fbd, proximity and the like?
You may gain a little speed by using something like tinycore over meego or ubuntu but you sacrifice children to get them to do things "out of the box" (which may be required to get mono up and working).
Former author of LinuxICE, nghost, nobdy.
Current author of Automotive Message Broker (AMB).
Works on Tizen IVI. Does not represent anyone or anything but himself.
Thanks for the plugin...
I've been trying to get OM running 1st on my main machine (compiling it from SVN) and then on my carputer. Neither has worked completely, although I can get it running on my main box. The error I am getting on my carputer (with 0.8 and/or compiled from SVN) is:
mono ./Open\ Mobile.exe
Unhandled Exception: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[OpenMobile.RenderingWindow].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at OpenMobile.Core.Main () [0x00000] in <filename unknown>:0
Any idea what is up with this? Also - how do you clear the DB? I haven't done anything with sqlite before, so I don't know if there's a graphical interface for it.
BTW: appreciate the new linux solution file (good idea) -- however, the OMLinPlayer references (specifically for OpenMobile.Framework && NDesk) aren't being setup correctly. I just copied the Framework one from the OpenMobile solution. Not sure what the proper NDesk location is (using bin/Debug/ location).
OK, I'll admit I'm new to this project, so please bear with me, but I just keep feel like I'm missing something here. I've run the developer preview on several computers now and I'm just not getting what this leap forward is for the end user. On 2 heavy pcs, there really is no difference between 6, 7, and 8. On my lightest pc, 8 is a dog, running at 30% CPU when doing nothing and 50-99% when asking it to do anything causing noticeable lag. Now, this 'pc' is a laptop, and a underpowered one at that, but it ran 6 just fine so I'm wondering what is going on. Is there a minimum hardware requirement for hardware acceleration? Do I need some config training? Am I just an idiot?
windows. If it's intel, then you need the intel drivers, nvidia you need nvidia drivers. Microsoft drivers do not support OpenGL, but the major GPU manufactures have supported it since the days of win 98.
And you mean to say that 0.8 compared to 0.6 & 0.7 doesn't show a decrease in CPU usage, and an increase in graphics performance? That would have to be a very stout PC, almost impossible. Do me a favor, and PM me the debugs of all 3 computers. I want to see what hardware you are working with if you don't mind.
laptop was using Intel drivers, but they were outdated, I got the latest from Intel, but there doesn't seem to be any change in OM behavior.
hardware, the user experience is not negatively effected on the good pc. On the crappy laptop, with the the OM running 30 - 99% CPU the program is very laggy doing anything.
PM'd you back. You are rendering using the CPU. Need to find the right drivers.