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Thread: Future Navigation

  1. #31
    Maximum Bitrate jmullan99's Avatar
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    Quote Originally Posted by farolfo View Post
    I'm looking for a turn-by-turn navigation software to use in the frontend I'm developing, you can see in this youtube channel:

    http://www.youtube.com/user/contefarolfo?feature=watch

    The application currently runs on Windows with DirectX or XNA, on Linux with GTK on MacOS with OpenGL on Android and is written in .net.

    I've sent a mail the author of this software that runs on Windows Mobile http://sourceforge.net/projects/navegis/ to know if he want help me make a port to other operating system but he dont replay my message.

    The Navigator is very complex piece of source code, with long function from which it is very difficult to understand how this works, it use Garmin maps that are well documented.

    If some OpenMobile devoper want collaborate to test this solution I'm alaways on Skype
    Hello farolfo. Always glad to see somebody new. I've been in the OpenMobile project for a couple years now, mostly as a tester. While I have made my own plugin and helped to modify a couple plugins to match the new framework, I don't know how helpful I can be. I am still pretty green at using VB.Net (I don't know C#)

    However, I would be glad to try stuff in OpenMobile if you like.

    I am also on Skype, same name Jmullan99, usually in the evenings (Eastern time zone)
    ZOTAC G43ITX-A-E 2.5ghz Core i3 2GB 160GB SSD
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  2. #32
    Maximum Bitrate jmullan99's Avatar
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    I downloaded the project file. But my VS2010 doesn't like it. Converts successfully but says the CSPROJ is not supported.

    I don't know enough on how to proceed to get it to load up.
    ZOTAC G43ITX-A-E 2.5ghz Core i3 2GB 160GB SSD
    Win7 Ultimate - OpenMobile - Directed HD - Wifi
    OMMaps + MS GPS Puck - WiFi via LTE Android phone
    2 Zones - Matrix Orbital LCD - Arduino - Build Pics

  3. #33
    Low Bitrate farolfo's Avatar
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    Quote Originally Posted by Borte
    I noticed that you're using mPlayer in your frontend, do you have a good .Net wrapper for mPlayer?
    Do you have any code for rendering to OpenGL with mPlayer?
    If so would you care to share or give me some pointers to where I'd find some decent information about OpenGL for it?
    Yes, I use Mplayer on Linux but I don't know how draw to a OpenGL object. It's a .net DLL, I've tested on Windows, Linux and Mac. On Linux and Windows run very well, on Mac run but don't render video output because MacOS dont allow a process draw to other process window device context. I share with you so you can use it for OpenMobile, but I need your mail.

    Quote Originally Posted by jmullan99
    II downloaded the project file. But my VS2010 doesn't like it. Converts successfully but says the CSPROJ is not supported.
    It's a Windows Mobile old project, I've add your name to Skype so I can send you the converted project for Windows and VS 2010.
    Last edited by farolfo; 01-22-2013 at 04:09 PM.

  4. #34
    Variable Bitrate Borte's Avatar
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    Quote Originally Posted by farolfo View Post
    I share with you so you can use it for OpenMobile, but I need your mail.
    Thanks. I've sent you a PM.
    Failure is not an option...
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