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Thread: The Dream is Alive

  1. #131
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    I hopefully will be helping as well to get it running under Linux. I have multiple x86 boxes I can play around with it on along with VM boxes but I am aiming to run OM on a couple of ARM boards under Linux. Been kicking around the idea of trying to get it to run under Android but that doesn't appear to be a simple task at all.

    When I get more involved maybe I can have my own OM avatar...

    Ps looking nice...

    I did have a comment about the "Clear" button but can't recall if I just thought about it or posted it to you. Think it might be confusing and might want to change its function a little.

  2. #132
    Variable Bitrate Borte's Avatar
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    Quote Originally Posted by redheadedrod View Post
    I did have a comment about the "Clear" button but can't recall if I just thought about it or posted it to you. Think it might be confusing and might want to change its function a little.
    The "Clear" button is a "acknowledge notifications and hide the dropdown menu"
    Failure is not an option...
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  3. #133
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    Hi chaps, have been a long time fan.
    Best wishes for the new year btw.

    Hows progress? Any news?

  4. #134
    Maximum Bitrate jmullan99's Avatar
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    mspw: Thanks for the best wishes!

    OM has come quite a long way. Most notable is ease which devs can make plugins. The most recent source is always available for download. Although its still not a "finished" product.

    Not sure how far back you are familliar with OM. The main user interface is different. Currently the Main Menu looks about the same. But beyond the 9 buttons, the top and bottom are quite different. I don't think the basic default plugins have been overhauled yet. Although I don't think that will become a huge undertaking. The framework is still being tweaked. A new and improved Weather plugin is on the horizon. My character based LCD plugin has reached the point of "working".

    Borte will likely chime in. He can give you a better status on when that might happen.

    Cheers.
    Last edited by jmullan99; 01-13-2013 at 06:14 AM.
    ZOTAC G43ITX-A-E 2.5ghz Core i3 2GB 160GB SSD
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  5. #135
    Variable Bitrate Borte's Avatar
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    Quote Originally Posted by mspw View Post
    Best wishes for the new year btw.
    Thanks

    Quote Originally Posted by mspw View Post
    Hows progress? Any news?
    We've been keeping a good pace in the last months. A lot of changes in the framework of OM. Most of the current changes has been focused on the skinning and user side of OM, lots of changes to make things easier for coders.

    The main highlights of the new changes are a new CommandHandler and DataHandler framework that allows for easy mapping and integration of commands and data to both skin controls and external units like the LCD plugin mentioned here. Things like mapping actions to a button press (can even be a button at something like a steering wheel control or some other external device) is as simple as a one line command.

    Also a lot of changes to the default skin has been done while others are in progress to make it more visually appealing and keeping up with today's animated user interfaces.
    Usually building an advanced skin meant that it had to be done in Flash but we can now do all that directly in OM and still render at 100+ fps!
    Failure is not an option...
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  6. #136
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    Thanks for the update fellows, it all sounds groovy. Very much looking forward to the next update.

  7. #137
    Maximum Bitrate jmullan99's Avatar
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    I would like to update folks still following. While the framework is still not finished, we have started working on some of the plugins. HD Radio, the LCD Character display (MyLCD supporting Matrix Orbital), GPS (independent of actual Nav program - which is being looked at as well), a new Weather plugin.

    Of special note is the use of a new media player engine. I hear that it is extremely more flexible than what was in use previously.

    There are SO many new built-in features to make developing plugins way easier than in the early days. As I mentioned in my Character LCD thread, if I can do it, many other can.

    There are just so many features I cannot begin to list them here. But some of the highlights I especially appreciate :

    - screen transition affects - user selectable
    - default startup command (after OpenMobile starts, run the command). Can be used to specify a default startup plugin
    - command to execute after settable inactivity timeout (I choose to switch to the full screen clock)
    - user specified text and highlight (focus) colors
    - multi-zone support, with full sync between zones (example: if 2 or more zones are watching the same video)

    - container object that holds other objects (for plugin developers, really nice)
    - subscribable data sources notify your plugin when data from other sources/plugins has changed (again, for the devs)

    Most enhancements can only really be appreciated by plugin developers. Which in turn would be appreciated by users

    Just thought I would share. Hopefully soon I will post some video clips of things in action.

    John
    ZOTAC G43ITX-A-E 2.5ghz Core i3 2GB 160GB SSD
    Win7 Ultimate - OpenMobile - Directed HD - Wifi
    OMMaps + MS GPS Puck - WiFi via LTE Android phone
    2 Zones - Matrix Orbital LCD - Arduino - Build Pics

  8. #138
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    Quote Originally Posted by jmullan99 View Post
    I would like to update folks still following. While the framework is still not finished, we have started working on some of the plugins. HD Radio, the LCD Character display (MyLCD supporting Matrix Orbital), GPS (independent of actual Nav program - which is being looked at as well), a new Weather plugin.

    Of special note is the use of a new media player engine. I hear that it is extremely more flexible than what was in use previously.

    There are SO many new built-in features to make developing plugins way easier than in the early days. As I mentioned in my Character LCD thread, if I can do it, many other can.

    There are just so many features I cannot begin to list them here. But some of the highlights I especially appreciate :

    - screen transition affects - user selectable
    - default startup command (after OpenMobile starts, run the command). Can be used to specify a default startup plugin
    - command to execute after settable inactivity timeout (I choose to switch to the full screen clock)
    - user specified text and highlight (focus) colors
    - multi-zone support, with full sync between zones (example: if 2 or more zones are watching the same video)

    - container object that holds other objects (for plugin developers, really nice)
    - subscribable data sources notify your plugin when data from other sources/plugins has changed (again, for the devs)

    Most enhancements can only really be appreciated by plugin developers. Which in turn would be appreciated by users

    Just thought I would share. Hopefully soon I will post some video clips of things in action.

    John

    I just found this thread and I am curious if you're still using navit core engine for navigation. I am working on a one-off custom project and I am considering using navit. I am working on an installation with very limited screen space so I probably won't be displaying the actual map on screen - i mostly want the routing and turn by turn directions based on position data from the gps device.
    Do you have specific instructions for compiling the shared dll for navit? the info I have found so far seems very sparse.

    thanks!

    "The most likely way for the world to be destroyed, most experts agree, is by accident. That's where we come in; we're computer professionals. We cause accidents." - Nathaniel Borenstein

  9. #139
    Maximum Bitrate jmullan99's Avatar
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    Thanks for noticing our project. We are not using Navit. We have incorporated DotSpatial. You will find there is a lot of info and support out there.

    John.
    ZOTAC G43ITX-A-E 2.5ghz Core i3 2GB 160GB SSD
    Win7 Ultimate - OpenMobile - Directed HD - Wifi
    OMMaps + MS GPS Puck - WiFi via LTE Android phone
    2 Zones - Matrix Orbital LCD - Arduino - Build Pics

  10. #140
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    Quote Originally Posted by jmullan99 View Post
    Thanks for noticing our project. We are not using Navit. We have incorporated DotSpatial. You will find there is a lot of info and support out there.

    John.
    Cool. Does DotSpatial provide the routing engine for endpoint to endpoint navigation directions (in real time)? Or do you have to supply that yourself (or use a plugin)? Navit looked appealing because it seemed to have all that stuff built in but it looks like it's hard/impossible to integrate into an existing windows application.

    thanks for the tip. I am going to check out DotSpatial and see if it can do what I need.

    "The most likely way for the world to be destroyed, most experts agree, is by accident. That's where we come in; we're computer professionals. We cause accidents." - Nathaniel Borenstein

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