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Thread: OM with Android. (MAYBE iOS)

  1. #1
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    OM with Android. (MAYBE iOS)

    Would there be an interest in having OM under android?

    There are development packages that would make moving to Android somewhat easy but the software package costs $500 to purchase.

    I will be working on getting OM to run under Linux and try to get it up to the latest builds for Linux. During this I may also consider doing the same for Android but if I do so I would need to purchase this Development Package and would look to recover my costs.

    So to recover my costs I can see a couple different ways to do it.

    Have a $2 donation required to download it until the $500 is recovered. The source code would be released once the $500 was reached and the app would be reduced to Free on the market. (I would of course spell this out.)

    Provide an old version to show I can do the work and ask for a "bounty" for a newer version. No further development would be done until the bounty saw some action.

    Or maybe someone can donate the development package.

    If I get to that point I may consider doing one for iOS but I dislike apple and would have to make a profit off it or I wouldn't do it. There is a developer package from the same location for another $500 for an iOS version.

    I figure once the base program is made the plugins should be very simple to recompile.

    As far as Plugin development I can not speak for the others but I would only go for Open Source projects with the source code so they can be compiled on all versions. May make some exceptions if by signing an NDA I can get access to the code.

    Note, I am NOT developing a version to run under Android or iOS at this time but trying to sort out if it is worth it to do so. I have ARM based processor boards so I can run either Linux or Android at this time. WinCE is a joke and not going to touch it. I MAY consider Win8 RT but not until I can get it on the boards I have.

    Rodney

  2. #2
    Variable Bitrate heezer7's Avatar
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    I am guessing you have not worked with xamarin stuff before. Converting it to run on android would be a whole lot more work than you think. And iOS does not allow open source apps. Best bet would be to stick with linux. Also withholding the source is against GPL.

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    Low Bitrate SierraStroker's Avatar
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    Id say prove you can do it by releasing a initial copy (even if its lacking some features) then you've got my $2, no worries. But good luck getting people's money with just a plan. No offense of course. Question though, do you really need a $500 dev tool to write android apps? I thought you could do it just fine in eclipse? Again, I'm honestly asking, I haven't done any android development yet.
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    Maximum Bitrate RAWPWR's Avatar
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    Quote Originally Posted by redheadedrod View Post
    Note, I am NOT developing a version to run under Android or iOS at this time but trying to sort out if it is worth it to do so. I have ARM based processor boards so I can run either Linux or Android at this time. WinCE is a joke and not going to touch it. I MAY consider Win8 RT but not until I can get it on the boards I have.

    Rodney
    Just wondering if this is possible, .....Have you thought about "OpenWebOS"?

    The HP Touchpad is ARM7,.... Plus, some are porting openwebos on android tablets, duo booting etc.,,,and also I hear wonderful things are happening now, being that "LG" TVs will be sporting the new openwebos OS in the near future.

    This would be pretty neat,,, opening/closing "OM" in card view when needed.

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    Maximum Bitrate Borte's Avatar
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    I did some reading up on OpenWebOS and as far I could find there was no mono support so porting OM might be a fairly big task.
    It would be a neat thing to run OM on this but I think it takes a rewrite of OM rather than a port over.
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    Quote Originally Posted by SierraStroker View Post
    Id say prove you can do it by releasing a initial copy (even if its lacking some features) then you've got my $2, no worries. But good luck getting people's money with just a plan. No offense of course. Question though, do you really need a $500 dev tool to write android apps? I thought you could do it just fine in eclipse? Again, I'm honestly asking, I haven't done any android development yet.
    If I did anything like this I would buy the software and build the package and put it out there with the $2 price tag on it with full explanation. Would likely build a special library just for Android that OM would access to make work and keep that library "commercial" until the costs were recovered. I may also keep the add-on's simple until the costs are recovered as well although standard android apps should work fine with it.

    At this point however I am just considering options. I need to get my Android/Linux machines up and running first and get OM running under linux before I even seriously consider developing for Android. Just kicking the tires and looking if there is any interest at all.

    With android the main Languages to write applications are Java and c/c++. For those you CAN use Eclipse and be fine. However OM is written in .NET which is a windows extension of C# which would require a package to use the .NET stuff on a non windows system called MONO. Mono is a .NET implementation that is free for Linux. In order to use the same implementation for Android or iOS you need their $500 software since there is no free version of MONO to build applications for Android or iOS.

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    Quote Originally Posted by Borte View Post
    I did some reading up on OpenWebOS and as far I could find there was no mono support so porting OM might be a fairly big task.
    It would be a neat thing to run OM on this but I think it takes a rewrite of OM rather than a port over.
    WebOS was always an extension on top of Linux much like how Android is.

    It MIGHT be possible to use standard linux based Mono with WebOS but I have not looked at WebOS to see how closely tied to Linux it is. I mean in theory you could probably build a mono project with customized C++ libraries and make it work under Android because it uses so much of the Linux kernel and you may be able to do the same with WebOS but I just don't know. You would have to build custom libraries for anything that MONO doesn't support well in WebOS or Android and that is if you can even run a basic Linux program under Android or WebOS.

    Will look into it more when I am more involved and have Linux version of OM running.

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    Maximum Bitrate jmullan99's Avatar
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    Personally, an Android OM client and a server plugin for OM would work for me. The plugin so that OM would see the client as another zone. But it's only wishful thinking.
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    Future possibility.. I would certainly look into doing this if I get the chance.

    Then you could actually have a touch pad in place as your screen and have a PC hidden elsewhere in your vehicle and connect them via USB, WiFi or Bluetooth.

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