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Thread: iGmod Beta 2 release

  1. #161
    FLAC PURDooM's Avatar
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    Quote Originally Posted by allrotorfd
    I was playing with the newest release of IGmod and it is awesome, but I couldn't seem to find 2 features that are pretty important to me, the Search function that was on the original iGuidance keyboard and the Info screen that can be brought up for a POI, is there a way to access these?
    I never realized people liked the search button until I got a few requests for it latley, ill try to figure out a way to implement that soon.

    Ill look at a good way to render info too in the near future.
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  2. #162
    Raw Wave justintime's Avatar
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    Preview 3 is putting a grey frame around the window. Preview2 used to eliminate the frame, which of course looked awesome once integrated into the frontend (CF in my case). Was the frame included again for some reason?
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  3. #163
    FLAC PURDooM's Avatar
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    Quote Originally Posted by justintime
    Preview 3 is putting a grey frame around the window. Preview2 used to eliminate the frame, which of course looked awesome once integrated into the frontend (CF in my case). Was the frame included again for some reason?
    Its a sideeffect of having a sizable standalone window.

    (btw me and JIT resolved this in the development code, the ability to remove that frame will be in the public beta)
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  4. #164
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    Damn this is NICE!!!! I will donate once this works with frodo...

  5. #165
    FLAC PURDooM's Avatar
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    It *kindof* works with frodoplayer right now. Set it as an external app and make frodoplayer go into mini mode.

    Ill improve that integration soon to look more oem.
    Current projects: iGmod reloaded (Latest release) (put on hiatus indefinatly)

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  6. #166
    FLAC
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    Looking good, PURDooM!

    I'm still having some trouble with POI in 2.1.2NA. I don't think it's the kind of POI problem you mentioned in your release notes. I'll document it and repost.

  7. #167
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    Quote Originally Posted by PURDooM
    It *kindof* works with frodoplayer right now. Set it as an external app and make frodoplayer go into mini mode.

    Ill improve that integration soon to look more oem.
    Heres a pic of it running on frodo, there seems to be something up with the speed,ETA,DIST box and there is the gray window frame around it, but you know that already. also when I start the app it always starts in a small window and i have to maximize it. Is there a way to fix this so its full screen?

    Thanks and im sending a donation now.
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  8. #168
    My Village Called 0l33l's Avatar
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    Check out the new frodo. It supports SKINbedder, so it should support iGMod natively.

  9. #169
    FLAC PURDooM's Avatar
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    Woha, you shouldnt have that weird border around your buttons on the map.

    Something must be wack with the transparent region by color code. Send me a message on aim dude and I can see whats going on there. (AIM = CanOpenerOfEvil)

    The fullscreen problem is because iguidance doesnt like being stretched larger than screen size. Im brainstorming solutions.
    Current projects: iGmod reloaded (Latest release) (put on hiatus indefinatly)

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  10. #170
    My Village Called 0l33l's Avatar
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    Quote Originally Posted by PURDooM
    AIM = CanOpenerOfEvil

    The fullscreen problem is because iguidance doesnt like being stretched larger than screen size. Im brainstorming solutions.
    I've got some code for that. Hit me up on AIM

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