Page 59 of 63 FirstFirst ... 9495051525354555657585960616263 LastLast
Results 581 to 590 of 626

Thread: iGmod Beta 2 release

  1. #581
    Jesus Freak antimatter's Avatar
    Join Date
    Jan 2004
    Location
    California
    Posts
    4,545
    Quote Originally Posted by PURDooM
    I thought I tested this enough, but I guess it needs a 2nd look at. what you did should have worked

    And I could use the nagging. However I expect huge strides the next week or so (spring break, and I only work 17 hours/3 days of the week so lots of free time)
    Glad you comming up on some free time, i hope to see a nice release that will solve some of the irregular problems.

    It could be igmod and rr together that makes it unstable. I seem to run into problems when igmod is running in the background when i am using roadrunner.
    -Jesus- King of Kings Lord of Lords

  2. #582
    FLAC PURDooM's Avatar
    Join Date
    Jun 2005
    Location
    Anoka County, MN
    Posts
    1,020
    Quote Originally Posted by antimatter
    Glad you comming up on some free time, i hope to see a nice release that will solve some of the irregular problems.

    It could be igmod and rr together that makes it unstable. I seem to run into problems when igmod is running in the background when i am using roadrunner.
    Talking with guino on that.
    Current projects: iGmod reloaded (Latest release) (put on hiatus indefinatly)

    Unlimited Internet and gps tracking for $6 a month with boost mobile!

    Carputer 2: www.lmaocar.com

  3. #583
    Jesus Freak antimatter's Avatar
    Join Date
    Jan 2004
    Location
    California
    Posts
    4,545
    Quote Originally Posted by PURDooM
    Talking with guino on that.
    Good Deal. I hope you get that resolved. Things seem to be running pretty smooth lately.

    Some suggestions/feedback

    -I love the wav editor, that completly fixed my problems with volume.
    -The normal screen looks great. I would like to add the gps satelites on there like one of the screenshots of an older version. No big deal though.
    -I think the navigation screen needs alot of work (the screen you get when you navigating to a destination and there is a turn coming up). Right now it looks just hacked to together. One of the other versions looked pretty good with a full screen map and a large semi transparent turn image.
    -The menus still need some work IMHO. The graphics need a little work but i think the functionality most of all could use some work. It seems like tons of stuff is hapening in the background that sometimes lags and this mixed with the tranparent fades make for unsmooth operation
    -Is there anyway to keep the route list from poping up on top on first load (no big deal just a minor annoyance)
    -The tranparent fades are cool but sometimes come off really choppy.
    - The direction screen (the popup in RR when your on another screen like "music" that shows you the turn directions) if this could be a tranparent or semi transparent image that would be awesome. Also it seems when i switch screens it pops a white square for 5 seconds even if i am not navigating

    Just for reference i have a p4 2.8 in the car.

    I appriciate your efforts on this and by far this is the best solution. A little more poilishing and this will be perfect
    -Jesus- King of Kings Lord of Lords

  4. #584
    FLAC
    Join Date
    Jun 2002
    Location
    Virginia
    Posts
    1,788

    Centrafuse 1.6?

    PURDooM,

    I'm sure you know by now that Centrafuse 1.6 is out. It looks pretty good. Any chance of tailoring IGMod to that?

  5. #585
    Jesus Freak antimatter's Avatar
    Join Date
    Jan 2004
    Location
    California
    Posts
    4,545
    The skin editor looks promising although i havent figured out to use it.
    -Jesus- King of Kings Lord of Lords

  6. #586
    FLAC PURDooM's Avatar
    Join Date
    Jun 2005
    Location
    Anoka County, MN
    Posts
    1,020
    -I love the wav editor, that completly fixed my problems with volume.
    Thx.
    -The normal screen looks great. I would like to add the gps satelites on there like one of the screenshots of an older version. No big deal though.
    The current copy I have to myself will support that (thats where the screenshots came from)
    -I think the navigation screen needs alot of work (the screen you get when you navigating to a destination and there is a turn coming up). Right now it looks just hacked to together. One of the other versions looked pretty good with a full screen map and a large semi transparent turn image.
    But I want functional more than pretty... however I still agree with you. Ill take a look at that. Something was telling me the semi transparent turn icon should fade in and out, im not sure.
    -The menus still need some work IMHO. The graphics need a little work but i think the functionality most of all could use some work. It seems like tons of stuff is hapening in the background that sometimes lags and this mixed with the tranparent fades make for unsmooth operation
    Thats the major problem with the project right now. (Unstable menus)
    -Is there anyway to keep the route list from poping up on top on first load (no big deal just a minor annoyance)
    If someone could determine a way to make the route list first appear invisible or very small in the iguidance executable, I would be happy to implement it. However, it is nessesary so the program can go about hiding it and using it to show the next turn whenever the off program turn icons are visible.
    -The tranparent fades are cool but sometimes come off really choppy.
    - The direction screen (the popup in RR when your on another screen like "music" that shows you the turn directions) if this could be a tranparent or semi transparent image that would be awesome.
    Its not going to be transparent because directly behind it is the route list, and that needs to be solid color in order for the zoom and capture effect to work.
    Also it seems when i switch screens it pops a white square for 5 seconds even if i am not navigating
    Yeah, thats because it hasn't decided if you are navigating yet. Im trying to think of a solution to this one still, it may be make the route list really small (2 or 3 pixels) until it decides that you are actually navigating to somewhere)

    If any of this doesnt make logical sense (that I wrote) it is because its 3 in the morning and I am pretty fatiuged and um "cheerfull" right now.
    Current projects: iGmod reloaded (Latest release) (put on hiatus indefinatly)

    Unlimited Internet and gps tracking for $6 a month with boost mobile!

    Carputer 2: www.lmaocar.com

  7. #587
    Jesus Freak antimatter's Avatar
    Join Date
    Jan 2004
    Location
    California
    Posts
    4,545
    It makes alot of sense. It appears that you know all the areas that need work and are formulating ideas to fix them already. I just wanted to let you know my impressions in hopes that it will help the application in the long run.
    -Jesus- King of Kings Lord of Lords

  8. #588
    FLAC
    Auto Apps:loading...
    EL CAMINO's Avatar
    Join Date
    Jul 2005
    Location
    upland california us
    Posts
    1,282
    i dont know if anybody else is having this problem too,i try different settings on the igmod installer,i'm using RR with the cfx skin i have all working,but on gps using igmod,when i hit destination i can see the options window for about 1 sec and then disappears.even running igmod without RR is the same results,is there something that i'm missing.using iG without igmod works pefectly.thanks in advance..

  9. #589
    Variable Bitrate DaveB's Avatar
    Join Date
    Mar 2004
    Posts
    313
    Can someone post a valid working copy of msflxgrd.ocx, please?
    8" Lilli TS
    MB896F Mini-ITX MB
    2GHZ Dothan 533MHz FSB CPU
    1GB SDRAM DDR2 533
    Seagate 300GB SATA150 HD
    ENGENIUS WiFi MINI-PCI CARD 802.11A B 400MW OUT
    Pioneer Slot Load SLIM DVDRW
    Bluetooth V2 USB 2 Dongle
    3COM BKP Cam

  10. #590
    Fusion Brain Creator
    Join Date
    Mar 2005
    Posts
    2,221
    Quote Originally Posted by PURDooM
    -The normal screen looks great. I would like to add the gps satelites on there like one of the screenshots of an older version. No big deal though.
    The current copy I have to myself will support that (thats where the screenshots came from)


    can you upload it? pretty please?

Similar Threads

  1. iGMod Beta 1 release
    By PURDooM in forum Other Cool Stuff
    Replies: 175
    Last Post: 12-28-2005, 10:17 PM
  2. Release 1.4 CENTRAFUSE BETA 2
    By veetid in forum Centrafuse
    Replies: 32
    Last Post: 08-02-2005, 10:20 AM
  3. Release CENTRAFUSE BETA 2 (1.3)
    By veetid in forum Centrafuse
    Replies: 128
    Last Post: 08-01-2005, 03:13 AM
  4. RELEASE - FreeDrive 0.51 Beta
    By CdRsKuLL in forum FreeDrive
    Replies: 39
    Last Post: 04-20-2005, 04:03 AM
  5. RELEASE - FreeDrive 0.33 beta (D3 Frontend)
    By CdRsKuLL in forum FreeDrive
    Replies: 60
    Last Post: 02-18-2005, 03:08 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •