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Thread: Updates...

  1. #1
    My Village Called 0l33l's Avatar
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    Talking Updates...

    Lets see.... I got some working XML code!!! Not integrated yet, just got it today

    Working on d3 support... this should put NaviVoice next to V.O.I.C.E.S in navigation support. Expect more support for D3 than for iGudiance because I can get much more info from d3

    Also waiting for Frodo to release take4 which is rummored to have a different embedding procedure, so I'd have to rewrite some locate code.

  2. #2
    My Village Called 0l33l's Avatar
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    Did a lot of work today on the d3 part. You can now do favorites, and lots of other things that you'd usually have to do on the keyboard. I'll probably do some bug ironing tomorrow... like if d3 isnt' set to be on city first.

  3. #3
    My Village Called 0l33l's Avatar
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    Working on rewriting the config program one step at a type. Can you say widescreen?
    Attached Images Attached Images  

  4. #4
    Variable Bitrate silencery's Avatar
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    the navigation voices config is awesome. I'm gonna mess around and see if I can't find some cool voices to replace iGuidance's default voices.

    Just a comment though, the default setting for '1000' and '100' should be written out as 'thousand' and 'hundred' respectively. If you use the numeric values, the voice ends up saying "in two one hundred feet..." instead of "in two hundred feet."

  5. #5
    My Village Called 0l33l's Avatar
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    Quote Originally Posted by silencery
    the navigation voices config is awesome. I'm gonna mess around and see if I can't find some cool voices to replace iGuidance's default voices.

    Just a comment though, the default setting for '1000' and '100' should be written out as 'thousand' and 'hundred' respectively. If you use the numeric values, the voice ends up saying "in two one hundred feet..." instead of "in two hundred feet."
    Glad you like it!

    When you are done, post your INI file. This is because I needed someone to actually have tested this in the real world. I don't get out much

    And I'm working on shortening this list... one more columb, a few pages less of names

  6. #6
    My Village Called 0l33l's Avatar
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    Now I have 5 pages of voices

    So yeh, now comes the hard part of coding in the XML :'(

  7. #7
    Variable Bitrate silencery's Avatar
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    Is there documentation available for the detailed voice settings? I'm trying to play w/ the pronounce, emphasize and other features but I'm having trouble getting some custom voice engines to sound natural.

    Eventually, I'd like to possibly upload a package of new voices for people to try in iguidance. This package of voices will probably be amplified as an option as well for people who feel like its necessary. I don't think the wav files would exceed more than 2MB.

  8. #8
    Variable Bitrate silencery's Avatar
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    I'll be sure to post a final INI when I'm done. I hope to try out some new voices as soon as I can find the time.

  9. #9
    My Village Called 0l33l's Avatar
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    Quote Originally Posted by silencery
    Is there documentation available for the detailed voice settings? I'm trying to play w/ the pronounce, emphasize and other features but I'm having trouble getting some custom voice engines to sound natural.

    Eventually, I'd like to possibly upload a package of new voices for people to try in iguidance. This package of voices will probably be amplified as an option as well for people who feel like its necessary. I don't think the wav files would exceed more than 2MB.
    Documentation
    Quote Originally Posted by silencery
    I'll be sure to post a final INI when I'm done. I hope to try out some new voices as soon as I can find the time.
    You won't "find" voices, you have to buy them And the voice files are HUGE, about 500megs for AT&T!

  10. #10
    Variable Bitrate silencery's Avatar
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    Cool, just what I was looking for.

    Actually, I have access to those files =) The british ones are funny. They've even got an 'English female voice w/ Indian accent.'

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