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Thread: What language is RoadRunner written in...

  1. #11
    Constant Bitrate jeep642's Avatar
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    Et c┤est surement pas du franšais non plus !!!

    (and it┤s surely not french either !!!)
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  2. #12
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    Road Runner wird nicht auf Deutsch auch nicht geschrieben!

    (Road Runner is not written in German either!)
    Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

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  3. #13
    Variable Bitrate 307SW_NLD's Avatar
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    En het is ook geen Nederlands

    It's not Dutch either.

    My car: 2009 MAZDA CX-9 3.7L V6 runnin on LPG (Liquid Petrol Gas)
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  4. #14
    MGD
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    Quote Originally Posted by JohnWPB View Post
    Road Runner wird nicht auf Deutsch auch nicht geschrieben!

    (Road Runner is not written in German either!)
    RR ist auch nicht in deutsch geschrieben.
    Viele gruesse von Muenchen.

  5. #15
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    Quote Originally Posted by MGD View Post
    RR ist auch nicht in deutsch geschrieben.
    Viele gruesse von Muenchen.

    Sehr Shoon! Ich war in Gei▀en fŘr zwei Jahre.
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  6. #16
    Constant Bitrate
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    English... is good. Anyone know why it was written in VB instead of say C, C++ or gasp *.Net (probably speed issues with slow comps)
    CarPuter: 900Mhz P3 with 256 MB Mem, 160 Gig HD (Thanks kbreeden), Iguidance 3.0 GPS, Logitech PS2 keyboard, Bluetooth, WIFI.
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  7. #17
    Constant Bitrate Beezer's Avatar
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    Mines a P3/1Ghz, only slightly faster than yours and RR runs great - even the flash based skins.

  8. #18
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    Quote Originally Posted by SangreDeThor View Post
    English... is good. Anyone know why it was written in VB instead of say C, C++ or gasp *.Net (probably speed issues with slow comps)
    Well, I've worked with VB6 for many years and always hated it. Always LOVED borland products to be honest. But C/C++ would take FOREVER (I at first was only doing it for my own use and just shared what I had to whoever could possibly want to use or improve it). So I needed something I could write fast with.. and yeah, I checked the (gasping) slow .NET crap and hated it, so stuck with VB6.. had all the licensing and some extra time in hand, I'd have gone with Builder. But I know enough C++ and ASM to where I can add on and interface anything to work with VB6.. and some of those plugins for RR are in fact VC++ and Delphi.
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  9. #19
    Constant Bitrate
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    thanks for the information
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  10. #20
    Fusion Brain Creator 2k1Toaster's Avatar
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    Quote Originally Posted by guino View Post
    Well, I've worked with VB6 for many years and always hated it. Always LOVED borland products to be honest. But C/C++ would take FOREVER (I at first was only doing it for my own use and just shared what I had to whoever could possibly want to use or improve it). So I needed something I could write fast with.. and yeah, I checked the (gasping) slow .NET crap and hated it, so stuck with VB6.. had all the licensing and some extra time in hand, I'd have gone with Builder. But I know enough C++ and ASM to where I can add on and interface anything to work with VB6.. and some of those plugins for RR are in fact VC++ and Delphi.
    I just think it is awesome that a personal project has become the front end of choice for thousands of people, myself included.

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