Road Runner Flash problem
I personally do not have any problems with flash at the present time, and that was not the reason for the thread when it was created. I have had the problem on my desktop, my old car pc and the new car pc. It is just a matter of installing the correct flash version, possibly changing OCX's's, trying other flash versions till the problem is resolved. I spent 2 hours before finally having success on my current CarPC! This is after knowing full where the problem was, and how to fix it!
I was lucky, I know of a few people that have posted in my skin thread, that just can not get flash to work correctly with RR. My DigitalFX skin is not a "Flash" skin, but there are a lot of flash elements, such as clocks, gauges, compass's, games and so forth.
The thought behind this thread, was to overcome this issue somehow entirely. Simply do a search for "Flash Problem" in this forum, and you will get thousands and thousands of hits! It is just something that would be extremely nice to have resolved once and for all. It is not really a matter of flash directly at all. It is, however unfortunate, a problem with Road Runner.
You can play a simple flash animation in RR and have your CPU peg at 100%, this is a well known fact. Play that same animation in your web browser, or in the flash player, and this will not happen, ever. Bottom line it is 100% a problem with the way RR interacts with, uses or displays flash.
Does anyone really think that if this happened with Flash in your web browser, or in a flash player that anyone would ever use flash? I have a couple of pretty complex flash applets that work flawlessly on an old Dell 850Mhz laptop! Yet, when something is not exactly right (Flash version ect), Road Runner can peg my desktop Pentium Dual Core 3.2Ghz CPU, 512 Meg GeForce 7900 GTX Video Card, with 3.2 Gigs of system memory at 100%! Now that my friends, is definitely my definition of a problem, no matter how you look at it.