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Thread: Skin "TIMER" events

  1. #1
    Variable Bitrate cherrybomb's Avatar
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    Skin "TIMER" events

    I've found the TMR event that you can add to a skin, to execute something xxx seconds after the skin is loaded/run.

    It appears as though providing 0 is not acceptable, I have to provide at least 1 second.

    Is there any way to execute a command the exact instant I load a particular skin?

    Thanks!
    '99 Ford Explorer Eddie Bauer
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  2. #2
    SMKFree liquid_smoke's Avatar
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    well that depends, you can execute a command from any button that takes you to another skin by putting the commad after the load xx.skin command. But if you want to say execute a command when the skin first loads i dont know any other way other than w the timer.
    01101100 01101001 01110001 01110101 01101001 01100100 01011111 01110011
    01101101 01101111 01101011 01100101

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  3. #3
    Variable Bitrate cherrybomb's Avatar
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    *nod*

    That's pretty much what I thought.

    I suppose I could rethink my plans.

    What I wanted to do was trigger an event in girder, so that each skin, would have it's own input profile.

    Technically, if I'm inputting commands from girder, I could just add that as another action for the same event. But I was worried about cases where girder would send the command to RR, and for whatever reason, it may not actually load the requested skin. Then I'd have my controls setup for a skin I'm not on!

    Eep!
    '99 Ford Explorer Eddie Bauer
    CarPC Progress ~= 97%. Everything is installed, and operational. Still need to tweak and tune, and do some "finish" fabrication.
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  4. #4
    FLAC
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    Do something like this.

    In ExecTBL.ini, define a skin-specific command like this.

    "DO_THIS", "RR_command_here",audio_player.skin
    "DO_THAT", "Another_command_here",video_player.skin

    Then have girder execute "DO_THIS" when you push a button. This way, the command only gets carried out when audio_player.skin is active.

    You can have the same button trigger "DO_THAT." Depending on which skin is currently active, only one command gets carried out (or none at all if both are not active).

    However, this method will get cumbersome and out of hands quickly if you have lots of skin-specific commands.

    I humbly suggest guino add support for sending skin-specific commands to RR from girder (or an external app).
    Somthing like this would work.
    "Next;audio_player.skin"

    This way we don't need to define these commands in ExecTBL.ini.

  5. #5
    Variable Bitrate cherrybomb's Avatar
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    Ohhh yeah..

    That's much more elegant!

    I think I'll give that a try.

    Thanks for the pointer. :-D
    '99 Ford Explorer Eddie Bauer
    CarPC Progress ~= 97%. Everything is installed, and operational. Still need to tweak and tune, and do some "finish" fabrication.
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  6. #6
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    the reason why 0 doesn't work is maily because RR will only load a screen when a load command has been issued -- in which case, you could add the command you wish to excute right behind it using the || command separator.
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