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Thread: Sending girder variables to display in RR?

  1. #1
    Variable Bitrate silencery's Avatar
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    Sending girder variables to display in RR?

    As the title says, is there any way to do something like this?

    Here's the scenario:

    Since my input buttons are limited to under 14 functions, I have my girder setup to toggle button functions -- effectively expanding the amount of buttons available to 28. In order to track the current 'toggle' mode though, I have to be able to determine between mode 1 and mode 2. Unfortunately, there isn't a persistent display from girder, just one that flashes by when I push the toggle button. What I'd like to do is put a display unit showing the 'toggle mode' in RR so I can remember which mode I'm on.

    Hope someone can help?

  2. #2
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    The best thing for you to do is to map each button to a SPECIFIC "CUSTOM" command in girder, that is, instead of mapping button 1 to "PLAY", map it to "BTN1"... do that to all 14 buttons (up to "BTN14").. of course, those commands don't exist in RR, but that's when you go into ExecTBL.INI and define their functions, best of all, on a PER SCREEN BASIS. This allows you to use your 14 buttons for completely different functions on EACH SCREEN, for instance:

    "BTN1","PLAY",audio_player.skin
    "BTN1","BROWSE",audio_browser.skin
    "BTN1","PAUSE"

    and so on.... note that button 1 above will be "play" on the audio player, "browse" on the audio browser, and "pause" on EVERY OTHER screen. You can define the functions globaly or on a per-screen basis until you've achieved the desired setup. This eliminates the need to use "groups" in girder and eliminates any doubts as to what function will be performed by each button.
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  3. #3
    Variable Bitrate silencery's Avatar
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    Guino,

    Thanks so much for your suggestion; I have seen that suggested in a couple other threads in this forum.

    Unfortunately for me, since my hotkey setup is rather elaborate, there are occassions when I must rely on the same key to do different functions on the same screen (scroll up/down in a list vs. scroll left/right through the buttons). I'm using a sort of toggling jog dial for this feature. Considering that, your useful suggestion doesn't quite work in this scenario (unless I'm missing something?).

    On a similar note though, is there a way to define a list object to have TWO highlight colors in a skin? One for the default highlight color and a second highlight to illustrate focus for hotkeys.

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    Lists are limited to one highlight color.

    You can probably display your girder "state" by making your "switch group" button create and delete a file (or rename the file back and forth), and have RR monitor the existance of the file with a File indicator that you can place on your skins. You can probably rename the file by running a .bat file for instance.. this is a little complex, but so is your control methods.. your easiest choice would be to get a bigger remote.
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    Variable Bitrate silencery's Avatar
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    Quote Originally Posted by guino
    Lists are limited to one highlight color.

    You can probably display your girder "state" by making your "switch group" button create and delete a file (or rename the file back and forth), and have RR monitor the existance of the file with a File indicator that you can place on your skins. You can probably rename the file by running a .bat file for instance.. this is a little complex, but so is your control methods.. your easiest choice would be to get a bigger remote.
    Unfortunately, I can't get a bigger remote, I'm using the OEM buttons on the headunit

    Thanks for the idea. I'll try it out!

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