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Thread: feature request: global color values for labels

  1. #1
    SMKFree liquid_smoke's Avatar
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    feature request: global color values for labels

    I think this would be a very cool feature. I dont know flash but seeing the color changeing in these flash skins is making me green.

    Ive thought of a way i would like it to work with normal skins.

    Creat a new global label text color value (this is stored in ExecTBL.ini and not the .skin files and only should be defined once)

    /GLC,global lablel Color
    GLC,XXX,XXX,XXX

    Add a new value at the end of all existing labels (and indicators that display text) that is basicly an on/off switch that says if it uses the global color or its own color. Values are either "0" or "1" and are just appended to the end of any current label like below.

    L,314,181,301,26,225,225,128,16,"Tahoma:B","TAGTIT LE||=(||CURRENTTRACKTIME||=)","LEFT","1"


    Next create a color picker, there are plenty of these available but we need one that will save the value you pick into the GLC and also be somewhat touchscreen friendly. This part could be done in flash?

    Then send the reloadskin command.


    so what do you say guino. Is this something that can easily be added to RR. I have no idea if its easy or not to update all the lablel code.
    01101100 01101001 01110001 01110101 01101001 01100100 01011111 01110011
    01101101 01101111 01101011 01100101

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  2. #2
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    guino's Avatar
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    I had thought about it in the past.. I will work something out.. probably with variables though.
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  3. #3
    FLAC Chuck's Avatar
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    maybe

    L,314,181,301,26,$color1$,$color2$,$color3$,16,"Ta homa:B","TAGTIT LE||=(||CURRENTTRACKTIME||=)","LEFT"

    and set with "SETVAR;color1;255||SETVAR;color2;255||SETVAR;colo r3;128"

    then make a color picker menu skin to set the VAR's

    And if you wanted to get real detailed you could always use "NUMOSKTOVAR"
    2001 S10 ZR2

    Chucks Skin - to old

  4. #4
    SMKFree liquid_smoke's Avatar
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    that sounds like a great idea, i dont know if i want to hand edit all my labels though. Every piece of text in my skin is all lables. Although i guess its not that bad, i would have to hand edit all them with my way too. But that is a lot of labels when i really think about it. Maybe on a day when im really, really bored
    01101100 01101001 01110001 01110101 01101001 01100100 01011111 01110011
    01101101 01101111 01101011 01100101

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  5. #5
    RoadRunner Mastermind
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    I had actually made support for variables on definitions but had to remove it as it was causing issues.
    Ride Runner RR's Myspace

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  6. #6
    The Curator
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    Liquid..

    If I had to do that and I was in you pos, I would make a quick autoit script to go through and change the format for all the labels in all or one by one of the skin files...

    I don't see that it would really take that long to that way, got's to be quicker than hand editting them...

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  7. #7
    SMKFree liquid_smoke's Avatar
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    yeah, i thought about that too. But the way the .skin files are formated would be a little problem for autoit. It can write to the files fine, but it has a hard time finding the exact line you want to edit. The lines arent unique enough from other lines and they arent allways in the same place in the files.
    autoit also looks for and expect files to be formated in section names like this.
    [section name]
    valuename=value
    so it gets a little confused when searching through the files.
    But it can prob still be done, just would require some thought.
    01101100 01101001 01110001 01110101 01101001 01100100 01011111 01110011
    01101101 01101111 01101011 01100101

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  8. #8
    The Curator
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    Ok, as I seem to like an autoti challenge, I have made a Utility that would be capable of doing this kind of change to the skin file(s)

    Just need to know what the final format would be…
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

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  9. #9
    FLAC Chuck's Avatar
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    Not to change the subject – but it would be nice if one of the wizards out there could make a script or something to change the native scale of a skin

    1024x768 to 800x600 or 800x480 or whatever
    800x600 to 1024x768 xxxxxx

    Would have to change the first four values in the buttons, labels, indicators, sliders and so on

    And maybe change the fonts
    2001 S10 ZR2

    Chucks Skin - to old

  10. #10
    The Curator
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    Quote Originally Posted by Blue ZX3
    Ok, as I seem to like an autoti challenge, I have made a Utility that would be capable of doing this kind of change to the skin file(s)

    Just need to know what the final format would be…
    I feel like quoting myself today..

    What do you think about this, if i just extend the useability of my util to be able to change more than just the labels. Like maybe allow it to be able to use any of the skin objects..ie buttons,img...ect, ect

    I think then it could go hand-in-hand with something like the skin editor, that way you could just change all the values for the chosen object in one screen or selected skins, instead of having to change line by line in an editor.

    What'cha all think??
    RideRunner...The #1 FE, PERIOD.

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