Some clarity on variables being sent to flash objects...
I'll go ahead and say i've asked this a few times n a few different ways but i'm still unclear as to how this works and if there's anything that can be done about it. As i understand it all labels are sent to all flash movies in a given skin file with the exception of CUSTOMDL, CUSTOMPB and CUSTOMPL. These three commands are only sent to the first flash object in a skin. I'm in the process of goin through the source code tryin to gather an understanding as to why this has to be... as well as tryin to figure out a solution. The way i see it (in limited scope) there are a few ways to go about this.
1. add a tag.. similar to "solid" that would tell RR to ignore sending these variables to that object (working on that now)
2. standardize these 3 commands so that they can be used just like any other commands that send flash variables (probably the harder way, potentially impossible lol )
3. maybe other methods i'm just not thinking of.
I'm not really askin (again) for someone to change this, i'm just looking for insight on how i should approach the problem as well as a bit more guidance as to why its made like that to begin with. Anybody that really wants to customize a flash skin should be interested in this problem because as i see it its the only reason you cant.