John will be making an update to this util. The new one will incorperate my live debug log into it be make it a really more complete skinning/ debuggin util.
-Instead of having to hit the "GET LABEL/VARIABLE" button, the label/variable in the input box will update automatically in the util whenever it changes w/in RR?
-MINIMIZE RR button on the util <- useful when trying to get to something on the desktop that's behind RR
#2 Was part of the updated util already, as its a must have..
Originally Posted by Sal R.
Not trying to impede on your efforts. This is just me messing around trying to learn AI's GUI function. :)
would be nice to have 3 buttons, next / prev / reload screen, those buttons would load a virtual screen with all the values loaded in place. that way people wont even have to load any screen in RR. make changes in the .skin and see them right way.
Just as I said to John the other night... give them one then then comes the an-then...wash, rinse, repeat..
New Version Released!
Ok, I have posted a new version in the first post. It add's the ability to see Road Runners debug text live. Many thanks to BlueZX3 for creating the DLL to do this, as well as putting the necessary code into my original app to display it.
reg'd the dll added the "X,SKINTOOL" to menu.skin, but no information is showing up in the debugger window?
I get this from debug.txt:
4/16/2008 3:41:55 PM: Error loading plugin: SKINTOOL (ActiveX component can't create object)
Sal, yea, there was a bug, the version in the first post has been updated.
Working now. Awesome util!
The debugger window is huge +.