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Thread: RRVoiceControl-Beta Complete: Check Released Plugins Section

  1. #91
    Variable Bitrate Jebus's Avatar
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    Quote Originally Posted by Dougw133 View Post
    Got it working, sort of..Everytime I issue a command to RRvoice within RR the Volume Zero's.? If I say "Select Music" it will go to the music skin but the volume zero's? Now every time I issue a command VR turns off and has to be manually turned back on to issue another command..What did I miss? How do you get it to stay on?
    Doug,
    It is supposed to turn off everytime a command is recognized.

    The concept is that you use an external momentary switch to enable VR, volume lowers to zero, You speak your command, command is executed, volume returns to previous level, VR shuts off, and you return to driving your car, without taking your eyes off of the road. If you wish to issue another command, you push the button again.

    Now if you look at the Exectbl.ini commands, you can see that there can be many ways to use a skin button or hidden exec label and now a clickable indicator, Thanks RR Team, to enable or disable VR.

    With all this, You can use any input device, that sends a command to RideRunner, to enable VR.
    A Fusion Brain, Joystick input, mouse event, your finger, or SerialSwitch. (shameless plug), will do this.

    All of this requires READING about each and your imagination to set it up the way you want to.

    I have tried to keep this very configurable, just like RideRunner, for any skin, any menu structure, and any input scenario. I am currently working to make music selection apply to anyones music structure.

    There will be updates, You have the first BETA, Doug. It is by no means complete. If you have all the Exectbl.ini commands in place, you should be able to use it now.
    ...JJG
    RRVoice Version 1.1.0.10 BETA
    RRVCConfig Version 1.0.0.69 BETA
    RRMouseTrap Version 1.5 Beta
    RRPointer Version 1.0 BETA Update Soon
    RRTTS Testing
    RRScript Testing
    SerialSwitch In Development

  2. #92
    FLAC Dougw133's Avatar
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    Quote Originally Posted by Jebus View Post
    Doug,
    It is supposed to turn off everytime a command is recognized.

    The concept is that you use an external momentary switch to enable VR, volume lowers to zero, You speak your command, command is executed, volume returns to previous level, VR shuts off, and you return to driving your car, without taking your eyes off of the road. If you wish to issue another command, you push the button again.

    Now if you look at the Exectbl.ini commands, you can see that there can be many ways to use a skin button or hidden exec label and now a clickable indicator, Thanks RR Team, to enable or disable VR.

    With all this, You can use any input device, that sends a command to RideRunner, to enable VR.
    A Fusion Brain, Joystick input, mouse event, your finger, or SerialSwitch. (shameless plug), will do this.

    All of this requires READING about each and your imagination to set it up the way you want to.

    I have tried to keep this very configurable, just like RideRunner, for any skin, any menu structure, and any input scenario. I am currently working to make music selection apply to anyones music structure.

    There will be updates, You have the first BETA, Doug. It is by no means complete. If you have all the Exectbl.ini commands in place, you should be able to use it now.
    ...JJG
    I figured the "trigger" was supposed to be as it was, but didn't know if there was any other configuration. Luckily I do have a spare steering wheel control that goes to an IR input, and into girder. I will fiddle with it in the coming days and see if I can't get a trigger working. Thanks a bunch for the help.


    Quote Originally Posted by Dougw133 View Post
    Got it working, sort of..Everytime I issue a command to RRvoice within RR the Volume Zero's.? If I say "Select Music" it will go to the music skin but the volume zero's? Now every time I issue a command VR turns off and has to be manually turned back on to issue another command..What did I miss? How do you get it to stay on?
    It zeros and stays at zero. I have to manually turn the volume back up.

  3. #93
    Variable Bitrate Jebus's Avatar
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    Quote Originally Posted by Dougw133 View Post
    It zeros and stays at zero. I have to manually turn the volume back up.
    Do you have External VR Trigger CHECKED in the settings form?

    Do you have this in your RRVoiceControl.ini?
    DefaultVROnCmd=SETVOL;Master;0
    DefaultVROffCmd=SETVOL;Master;
    CurrentVolume=10

    Do you have mastervolmap=0 in the General section of RR.ini?

    Do you have this in your DFX4 Exectbl.ini?
    "VOL+","VOL+||SENDMSG;RRVoiceControl;RRVC_VOLU ME" (no space in the word RRVC_VOLUME)
    "VOL-","VOL-||SENDMSG;RRVoiceControl;RRVC_VOLUME"

    If you do then Volume will return to it's previous setting after a command is recognized.
    ...JJG
    RRVoice Version 1.1.0.10 BETA
    RRVCConfig Version 1.0.0.69 BETA
    RRMouseTrap Version 1.5 Beta
    RRPointer Version 1.0 BETA Update Soon
    RRTTS Testing
    RRScript Testing
    SerialSwitch In Development

  4. #94
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    Thumbs up

    BlueZX3 and I are talking now, and have been hashing out all sorts of things to help you out I have a couple of things here, and he is working on a parser to convert numbers into text numbers, and also help remove some of the strange characters and such.

    I think I have the problem of knowing how deep to go into a folder, and knowing the artists name, album name and so forth.

    B52's will convert to B Fifty Two's (Not proper English, but VR aint gonna know that )
    99 red balloons will convert to ninety nine red balloons and so forth.

    He is doing that part, as he is also making a script to output the .ini files from the RRMedia DB
    Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

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  5. #95
    The Curator
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    As of right now....going on my & Johns lines of thinking, i have a script that exports from the RRMedia db all needed ini files!

    Now, waiting on Jebus again...
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

    DFX 5.1.1 Skin
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  6. #96
    Variable Bitrate Jebus's Avatar
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    I been busy!, Got other tasks at hand. Pitch the stuff over onto Mitch's FTP site in the RRVoiceControl folder, and I will take a look at them.
    ...JJG


    Edit,
    By the way I do already have something going on the order of your On-The-Fly playlist. Not using that file, making own, but the point is that I am hesitant to have a total dependency on RMDatabase. As good as it is, not everyone will be usining it in every skin.
    I also have the ability to use different RRVoiceControl.ini files, on the fly, for the Menu switching because not everyone will be using DFX4 and every Skin does not have the same menu structure. I want this to be open to any SKIN. Just like RideRunner is designed towards.
    I am close to achieving my results with the Artist/Album structure.
    I will look at you guys Ideas, but please don't be offended if I do not utilize your efforts. Maybe I will incorporate the option to do it either way....
    ...JJG
    RRVoice Version 1.1.0.10 BETA
    RRVCConfig Version 1.0.0.69 BETA
    RRMouseTrap Version 1.5 Beta
    RRPointer Version 1.0 BETA Update Soon
    RRTTS Testing
    RRScript Testing
    SerialSwitch In Development

  7. #97
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    This is not catered to JUST the RRMedia Database, it is an option to create the ini's for the VR in the proper format directly from the database IF they are using it.

    If they are not using it, then your script will be used to parse the mp3 folders as it does now.

    Using the database export has the added feature of being totally non file structure dependent. The Database is created from MP3 Tags, and not the file structure.

    This means if you have files in folders like this:

    MP3\Journey\Greatest hits\Journey - Separate Ways.mp3
    MP3\Misc Songs\Journey - Any Way You Want It.mp3
    MP3\1985 Hits\Journey\Journey - Faithfully.mp3

    That the RMDatabase exporter will create the ini like this:

    [Journey]
    Play Song Journey Separate Ways=D:\MP3\Journey\Greatest hits\Journey - Separate Ways.mp3
    Play Song Journey Any Way You Want It=D:\MP3\Misc Songs\Journey - Any Way You Want It.mp3
    Play Song Journey Faithfully=D:\MP3\1985 Hits\Journey\Journey - Faithfully.mp3

    So, when you say "Play Artist Journey" all songs, no matter where they are located, or what folder they are in, are "cued up".

    Blue also put some smart replacement functions into the ini exporter that parses out numeric numbers and changes them to text numbers.

    Here are some of the commands that have been parsed and replaced:

    [311]
    Play Song Three Eleven All Mixed Up=D:\MP3\Hits\311 - All Mixed Up.mp3
    Play Song Bad Company One Hundred Miles=D:\MP3\Hits\Bad Company\Bad Company - 100 Miles.mp3
    Play Song Cyndi Lauper Nine Eleven=D:\MP3\Time After Time\Cyndi Lauper - 911.mp3

    There is a section in the exporter.ini that will let you customize the way it parses out stuff as well. This lets you add things that may be unusual in your collection.

    You probably do not want to have to say "Blink one hundred and eighty two", so you can tell it what you want on a case by case basis:

    In the ini:
    182=One Eighty Two

    Which will then let you say "Play Blink one eighty two"


    As for the commands, yes, I totally agree, there should be a command file created for each skin, and be able to choose / copy it into place to match the skin they are using. When I package my skin up, I will have a file created that specifically caters to the features of the skin.

    .

    .
    Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

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  8. #98
    Variable Bitrate Jebus's Avatar
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    Quote Originally Posted by JohnWPB View Post
    This is not catered to JUST the RRMedia Database, it is an option to create the ini's for the VR in the proper format directly from the database IF they are using it.

    If they are not using it, then your script will be used to parse the mp3 folders as it does now.

    Using the database export has the added feature of being totally non file structure dependent. The Database is created from MP3 Tags, and not the file structure.

    This means if you have files in folders like this:

    MP3\Journey\Greatest hits\Journey - Separate Ways.mp3
    MP3\Misc Songs\Journey - Any Way You Want It.mp3
    MP3\1985 Hits\Journey\Journey - Faithfully.mp3

    That the RMDatabase exporter will create the ini like this:

    [Journey]
    Play Song Journey Separate Ways=D:\MP3\Journey\Greatest hits\Journey - Separate Ways.mp3
    Play Song Journey Any Way You Want It=D:\MP3\Misc Songs\Journey - Any Way You Want It.mp3
    Play Song Journey Faithfully=D:\MP3\1985 Hits\Journey\Journey - Faithfully.mp3

    So, when you say "Play Artist Journey" all songs, no matter where they are located, or what folder they are in, are "cued up".

    Blue also put some smart replacement functions into the ini exporter that parses out numeric numbers and changes them to text numbers.

    Here are some of the commands that have been parsed and replaced:

    [311]
    Play Song Three Eleven All Mixed Up=D:\MP3\Hits\311 - All Mixed Up.mp3
    Play Song Bad Company One Hundred Miles=D:\MP3\Hits\Bad Company\Bad Company - 100 Miles.mp3
    Play Song Cyndi Lauper Nine Eleven=D:\MP3\Time After Time\Cyndi Lauper - 911.mp3

    There is a section in the exporter.ini that will let you customize the way it parses out stuff as well. This lets you add things that may be unusual in your collection.

    You probably do not want to have to say "Blink one hundred and eighty two", so you can tell it what you want on a case by case basis:

    In the ini:
    182=One Eighty Two

    Which will then let you say "Play Blink one eighty two"


    As for the commands, yes, I totally agree, there should be a command file created for each skin, and be able to choose / copy it into place to match the skin they are using. When I package my skin up, I will have a file created that specifically caters to the features of the skin.

    .

    .

    Ahh, We are down the same exact path! (pun intended)


    Here is a snippet from my Music.ini to call up Artist or Album:
    [Styx]
    Styx Greatest Hits Remastered=Styx\Styx Greatest Hits [Remastered]
    The Grand Illusion=Styx\The Grand Illusion
    Classics Vol. 15=Styx\Classics Vol. 15
    Kilroy Was Here=Styx\Kilroy Was Here
    [Styx Greatest Hits Remastered]
    Styx Greatest Hits Remastered=Styx\Styx Greatest Hits [Remastered]
    [The Grand Illusion]
    The Grand Illusion=Styx\The Grand Illusion
    [Classics Vol. 15]
    Classics Vol. 15=Styx\Classics Vol. 15
    [Kilroy Was Here]
    Kilroy Was Here=Styx\Kilroy Was Here

    and the same snippet from Songs.ini relating to the Music.ini:

    [Styx]
    Play Too Much Time On My Hands=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Too Much Time On My Hands.mp3
    Play Come Sail Away=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Come Sail Away.mp3
    Play Crystal Ball=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Crystal Ball.mp3
    Play Dont Let It End=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Don't Let It End.mp3
    Play Lady 95=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Lady '95.mp3
    Play Lorelei=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Lorelei.mp3
    Play Miss America=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Miss America.mp3
    Play Mr. Roboto=C:\Media\Test\Styx\Kilroy Was Here\Mr. Roboto.mp3
    Play Renegade=C:\Media\Test\Styx\Classics Vol. 15\Renegade.mp3
    Play Show Me The Way=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Show Me The Way.mp3
    Play Suite Madame Blue=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Suite Madame Blue.mp3
    Play The Best Of Times=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\The Best Of Times.mp3
    Play The Grand Illusion=C:\Media\Test\Styx\The Grand Illusion\The Grand Illusion.mp3
    Play Babe=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Babe.mp3
    Play Fooling Yourself=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Fooling Yourself .mp3
    Play Blue Collar Man=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Blue Collar Man .mp3
    [Styx Greatest Hits Remastered]
    Play Too Much Time On My Hands=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Too Much Time On My Hands.mp3
    Play Come Sail Away=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Come Sail Away.mp3
    Play Crystal Ball=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Crystal Ball.mp3
    Play Dont Let It End=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Don't Let It End.mp3
    Play Lady 95=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Lady '95.mp3
    Play Lorelei=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Lorelei.mp3
    Play Miss America=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Miss America.mp3
    Play Mr. Roboto=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Mr. Roboto.mp3
    Play Renegade=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Renegade.mp3
    Play Show Me The Way=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Show Me The Way.mp3
    Play Suite Madame Blue=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Suite Madame Blue.mp3
    Play The Best Of Times=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\The Best Of Times.mp3
    Play The Grand Illusion=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\The Grand Illusion.mp3
    Play Babe=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Babe.mp3
    Play Fooling Yourself=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Fooling Yourself .mp3
    Play Blue Collar Man=C:\Media\Test\Styx\Styx Greatest Hits [Remastered]\Blue Collar Man .mp3
    [The Grand Illusion]
    Play The Grand Illusion=C:\Media\Test\Styx\The Grand Illusion\The Grand Illusion.mp3
    [Classics Vol. 15]
    Play Renegade=C:\Media\Test\Styx\Classics Vol. 15\Renegade.mp3
    [Kilroy Was Here]
    Play Mr. Roboto=C:\Media\Test\Styx\Kilroy Was Here\Mr. Roboto.mp3

    I have a nice strip characters function that uses RRVoiceControl.ini to set characters to strip. User configurable.


    ...JJG
    RRVoice Version 1.1.0.10 BETA
    RRVCConfig Version 1.0.0.69 BETA
    RRMouseTrap Version 1.5 Beta
    RRPointer Version 1.0 BETA Update Soon
    RRTTS Testing
    RRScript Testing
    SerialSwitch In Development

  9. #99
    The Curator
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    Blue ZX3's Avatar
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    No full path in song.ini should be just the relitive path after the path set for music!

    [Kilroy Was Here]
    Play Mr. Roboto=C:\Media\Test\Styx\Kilroy Was Here\Mr. Roboto.mp3

    Should be:

    Using for the music path setting: C:\Media\Test

    [Kilroy Was Here]
    Play Mr. Roboto=Test\Kilroy Was Here\Mr. Roboto.mp3


    This is the exact way i did the rrmedia db paths and makes the db very portable, as long as the paths under the music path are the same, you could have the collection on two different comps and still use the same db w/o any issues (house server & sync'd w/ car)

    It also makes the files smaller and is more efficient. I take that you haven't added the converting Numbers to words yet...?
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

    DFX 5.1.1 Skin
    Appstore Link

    My RideRunner Plugins
    RRMedia
    RRExtended
    DFXVoice

    "There are no bugs - only undocumented features."

  10. #100
    Variable Bitrate Jebus's Avatar
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    No full path in song.ini should be just the relitive path after the path set for music!
    [Kilroy Was Here]
    Play Mr. Roboto=C:\Media\Test\Styx\Kilroy Was Here\Mr. Roboto.mp3
    Should be:
    Using for the music path setting: C:\Media\Test
    [Kilroy Was Here]
    Play Mr. Roboto=Test\Kilroy Was Here\Mr. Roboto.mp3
    This is the exact way i did the rrmedia db paths and makes the db very portable, as long as the paths under the music path are the same, you could have the collection on two different comps and still use the same db w/o any issues (house server & sync'd w/ car)
    It also makes the files smaller and is more efficient.
    True, was just testing right now, easy enough to piece it together when loading command sets.

    I take that you haven't added the converting Numbers to words yet...?
    I can make a number to word collection or array function, prefer a collection, to convert off of, this will be static in code. What ya got already?

    The Strip Chars ini based Function is nice, being that if a user has a bad character he finds in his music, that won't match on VR, then they can strip it out.

    I also agee on the command format of Play Artist xxx, Play Album xxx, and Play Song xxx. Continuity is nice. I hope M$ doesn't mind....
    ...JJG
    RRVoice Version 1.1.0.10 BETA
    RRVCConfig Version 1.0.0.69 BETA
    RRMouseTrap Version 1.5 Beta
    RRPointer Version 1.0 BETA Update Soon
    RRTTS Testing
    RRScript Testing
    SerialSwitch In Development

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