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Thread: RRVoiceControl-Beta Complete: Check Released Plugins Section

  1. #151
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    Blue ZX3's Avatar
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    @Jebus

    One req. When the PI dll is started, set a rr var call RRVCtrlPath with current apps path.

    Ie.. SDK.Execute("SETVAR;RRVCtrlPath;" & App.Path&"\")

    So, that If/when someone(John) wants to modify the apps ini file they can easly find its location.

    Any ETA an the dll PI version beta?
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

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  2. #152
    Variable Bitrate Jebus's Avatar
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    Quote Originally Posted by Blue ZX3 View Post
    @Jebus

    One req. When the PI dll is started, set a rr var call RRVCtrlPath with current apps path.

    Ie.. SDK.Execute("SETVAR;RRVCtrlPath;" & App.Path&"\")

    So, that If/when someone(John) wants to modify the apps ini file they can easly find its location.

    Any ETA an the dll PI version beta?
    RRVCPath....
    It was in there up to the 11-8-09 build, but in my debugging, I commented it out.
    I just uncommented it, It's in the rr.ini now...
    Hey, how come we can't set a section with SAVETOINI?

    I'm checking everything now...
    I should be able to get a build to John in an hour or so...
    ...JJG
    RRVoice Version 1.1.0.10 BETA
    RRVCConfig Version 1.0.0.69 BETA
    RRMouseTrap Version 1.5 Beta
    RRPointer Version 1.0 BETA Update Soon
    RRTTS Testing
    RRScript Testing
    SerialSwitch In Development

  3. #153
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    Thumbs up

    Sounds great! I have been working on adding tons of voice commands in my skin BlueZX3 has also been heavily helping me debug RRvoice, as well as working on updating existing scripts and screens to be more voice friendly.

    Oh, I will be on Yahoo for the next few hours


    .


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  4. #154
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    wow from exe to dll can't wait , great work Jebus
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  5. #155
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    No, it more like the RRMedia setup.... dll controls app.
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

    DFX 5.1.1 Skin
    Appstore Link

    My RideRunner Plugins
    RRMedia
    RRExtended
    DFXVoice

    "There are no bugs - only undocumented features."

  6. #156
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    arh
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    Bassrr Beta Release :Version 1.3.7
    Movie_info Release :Version 3.1.0
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    Every Future, Needs A Beginning

  7. #157
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    Jebus, just found a small bug. Instead of explaining it all over again, I have copied my post from the YouTube plugin thread by ElCamino. (I copied it into that thread from my original post in Sonic's Vehicle Maintenance Plugin Thread ) So, as you can see, this little bug has reared its face many times in the past


    Ok, just ran into a slight problem Your plugin. It is preventing sliders in any other extension plugins from working

    You probably just used the old Extension example source code. Quite a few changes were made to help prevent plugins from interfering with each other.

    In your plugin source, in the sliders section, you need to make sure you have this line:

    'This tells RR that the Slider was not processed in this plugin
    ReturnSlider = -1

    You may have something that looks like this if it is older code:

    ReturnSlider = 1000! * Val(Format(Time, "SS"))
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  8. #158
    Variable Bitrate Jebus's Avatar
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    Well, I am using the latest RR extension Class.
    All the extra that I dont use is commented out..

    Public Function ReturnSlider(SLD As String) As Long
    'This tells RR that the Slider was not processed in this plugin
    'ReturnSlider = -1
    Select Case LCase(SLD)
    'Case "myslider"
    'ReturnSlider = 1000! * Val(Format(Time, "SS"))

    'case "myslider2"
    'Insert code here to return your slider value

    End Select

    End Function


    Ahh I see I commented out THE crucial Line...

    I will fix ASAP

    ...JJG

    Edit... Try This...
    Attached Files Attached Files
    RRVoice Version 1.1.0.10 BETA
    RRVCConfig Version 1.0.0.69 BETA
    RRMouseTrap Version 1.5 Beta
    RRPointer Version 1.0 BETA Update Soon
    RRTTS Testing
    RRScript Testing
    SerialSwitch In Development

  9. #159
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    Yeppers, that fixed it.

    Yea, commenting it out would do the same thing, as when it cycles through the plugin, if it uses a slider or not, it still is not returning what it needs from the plugin.
    Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

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  10. #160
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    Hey jebus, how hard would it be to implement a data entry mode? For instance, when you open an osk, voice control would stay active until you said "enter" or "cancel"
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