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Thread: RRVoiceControl-Beta Complete: Check Released Plugins Section

  1. #191
    The Curator
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    Blue ZX3's Avatar
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    Its been 1 year 4 months ?? days ?? hours ?? minutes...
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

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    "There are no bugs - only undocumented features."

  2. #192
    FLAC
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    i would think a very steep attenuation in the music would work well. bring the volume down to a point where it can barely be heard... i honestly think pausing the music for those couple seconds might be a little weird, although i havent tried any of it yet so im just throwing out opinions.

  3. #193
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    I'd rather have it pause it as to not miss the music. That and i have WA set to do a soft return from a pause.
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

    DFX 5.1.1 Skin
    Appstore Link

    My RideRunner Plugins
    RRMedia
    RRExtended
    DFXVoice

    "There are no bugs - only undocumented features."

  4. #194
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    Quote Originally Posted by Blue ZX3 View Post
    I'd rather have it pause it as to not miss the music. That and i have WA set to do a soft return from a pause.
    Me too. I also use the GPS volume and so the volume never goes to zero.
    CAR: 2007 G35 Sport Coupe 5AT
    HARDWARE: Dell D630 w/ dock, internal 80G HD, internal 320G HD, Verizon Wireless Card, iBlue GM-2 GPS w/iGuidance, OBDPros w/DashCommand, Visteon HD Radio w/ Home Made Cable, Current Version of RR w/ DFX Skin. My Install.

  5. #195
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    Quote Originally Posted by Jebus View Post
    All of these changes are being done to eventually create a true DLL plugin, with no external application.
    ...JJG
    WOW! All I can say at this point is WOW! That should also significantly increase the speed of the entire thing, as no Send Message commands at all will be needed. Very Nice!
    Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

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  6. #196
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    Jebus, I cant imagine how much better the next version is going to be!

    I have been working with it, and tightly incorporating it into the DigitalFX skin a LOT for the past couple of days. Just with voice you can play any artist, song (I have just over 30,000 songs in my collection, and the way you broke down the VR into groups loaded at any given time, it is like 99% accurate!), change virtual disks, bring up system information, change color themes, display lyrics and information for the currently playing song, turn on and off the visualizations, change what is displayed in the center of the main menu from album art, flash logo, 3D logo, Zoom in and out of weather maps, GPS maps...... and on and on... ALL BY VOICE!

    then there is the voice feedback when you ask the system "What is the weather forecast", "What time is it", "What is the date today"......

    I have just about all of the main screens done, so you can simply say what the label is on any of the buttons throughout the skin.

    This is simply fracking amazing!
    Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

    My Fiero Build Thread

  7. #197
    The Curator
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    R U done now...John???

    It like a kid with a new toy...
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

    DFX 5.1.1 Skin
    Appstore Link

    My RideRunner Plugins
    RRMedia
    RRExtended
    DFXVoice

    "There are no bugs - only undocumented features."

  8. #198
    Variable Bitrate Jebus's Avatar
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    Well, I just hope I didn't break anything!

    RRYoiceControl.exe is now RRVoice.dll...

    It is so fast giving the commands to RR now, with my 1150 song list, that it is missing a couple of return GetInfo's from RR on list loads. I am working on this timing issue. Not a biggie...

    By the way, for any of you VB6 coders out there, I have found a great MS way to perform a "DELAY" in a Sub or Function Without stalling an Application, like the sleep API or a timer. Now before you groan with displeasure, Blue, check this module out first.
    It uses the internal WaitableTimer in the Kernel32....
    The use is "Wait x" where x is seconds.....
    It is referenced Here

    ...JJG
    Attached Files Attached Files
    RRVoice Version 1.1.0.10 BETA
    RRVCConfig Version 1.0.0.69 BETA
    RRMouseTrap Version 1.5 Beta
    RRPointer Version 1.0 BETA Update Soon
    RRTTS Testing
    RRScript Testing
    SerialSwitch In Development

  9. #199
    The Curator
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    Now before you groan with displeasure, Blue,
    The only thing I'm groaning with displeasure is when I use this and have my wave line constantly set to 100%....

    I certainly cant speak bout all/any coders, but my delays usually consist of lines like so...
    which also accounts for ~100% of the coded delays in RR's code.

    t=Timer
    Do While t < (t + <time to wait>)
    DoEvents ' <-- allows for a tight loop w/o completely tying up the cpu on our app
    If timer<t Then t=Timer
    Loop

    And...doesn't require all the extra's when needing something simple.


    Speaking of timers...

    Code:
    Do While
      GetStatus RRVoiceNewRelease
      if RRVoiceNewRelease = true then 
         Download
      End If
      if RRVoiceNewRelease = False then
         sleep (60000)
      End If
    Wend
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

    DFX 5.1.1 Skin
    Appstore Link

    My RideRunner Plugins
    RRMedia
    RRExtended
    DFXVoice

    "There are no bugs - only undocumented features."

  10. #200
    Variable Bitrate Jebus's Avatar
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    The only thing I'm groaning with displeasure is when I use this and have my wave line constantly set to 100%....
    What do you mean by "this", RRVoiceControl or the CreateWaitTable module?
    This wait module is the best I have ever found, to create wait states, without affecting the execution of other events in an application. It's MS's preferred way of doing this. It puts the wait state in a Que in the kernel, allowing for any other event notices to be processed. It works very well.
    Any other way uses too many CPU cycles, and/or causes other events to be missed, even with a DOEVENTS statement. Timers and the sleep API suck.

    If it is RRVoiceControl then, I don't have enough info from you, Debug, Version, ect.. to help.

    You will get a new beta to play with soon, I just made major changes. I won't release anything till I'm happy with it.

    By the way when are we gonna see RMMedia updated?

    ...JJG
    RRVoice Version 1.1.0.10 BETA
    RRVCConfig Version 1.0.0.69 BETA
    RRMouseTrap Version 1.5 Beta
    RRPointer Version 1.0 BETA Update Soon
    RRTTS Testing
    RRScript Testing
    SerialSwitch In Development

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