View Poll Results: Do you think to use it ?

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Thread: Elcosmenu 2 (Overlay menu)

  1. #31
    Raw Wave pierrotm777's Avatar
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    Little update

    Little update around the update of the labels and the memory used.

  2. #32
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    Quote Originally Posted by pierrotm777 View Post
    No and i am sorry !
    But if you don't need to update some labels , you can change /UPDATELABELSDELAY=1 by /UPDATELABELSDELAY=0
    Working good now... Thanks

    But it is still deleting my *.png pictures. It is only delet pictures whit *.png but all other format work fine.... Any idea?

  3. #33
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    I have only one more request is there posible to make 3 scripts/plugins which will be independent?

    Example:
    The skin commands are:

    SENDMSG;ElcosMenu2;DRAGITRETURN idem but called by RR
    SENDMSG;ElcosMenu2;DRAGITTOP idem but called by RR
    SENDMSG;ElcosMenu2;DRAGITBOTTOM idem but called by RR
    SENDMSG;ElcosMenu2;DRAGITLEFT idem but called by RR
    SENDMSG;ElcosMenu2;DRAGITRIGHT idem but called by RR
    SENDMSG;ElcosMenu2;Exit quit the ElcoseMenu
    SENDMSG;ElcosMenu2;UPDATE labels are updated

    SETVAR;ELCOSUPDATE2;1/0 labels are updated or not

    =$ELCOSVER2$ elcosmenu version

    and for ElcosMenu3, ElcosMenu4...

    I found thease plugin very good

    Thanks

  4. #34
    Raw Wave pierrotm777's Avatar
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    I can to try that ! Do you see a difference with the memory ?

  5. #35
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    Yes. Big difference. Now is used very little memory and it is stable...

  6. #36
    Raw Wave pierrotm777's Avatar
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    It's a very cool news . I have used 2 labels's update into the script ! I work now on the multiple instance version !

  7. #37
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    Thanks. Looking forward for multiple instance version.

  8. #38
    Raw Wave pierrotm777's Avatar
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    Ok the multi instances version is now ready !
    You can launch the overlay menu as elcos menu:
    Code:

    You can always launch the menu with the normal version:
    Code:
    RUN;$SKINPATH$SCRIPTS\ElcosMenu\ElcosMenu.exe|gta_el2_menuV.skin
    With the v2.06 version the Elcos menu accept several instances:
    Code:
    RUN;$SKINPATH$SCRIPTS\ElcosMenu\ElcosMenu.exe|gta_el2_menuC.skin
    or
    RUN;$SKINPATH$SCRIPTS\ElcosMenu\ElcosMenu.exe|1|gta_el2_menuC1.skin
    RUN;$SKINPATH$SCRIPTS\ElcosMenu\ElcosMenu.exe|2|gta_el2_menuC2.skin

  9. #39
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    Nice. What about thease command?
    SENDMSG;ElcosMenu;DRAGIT***
    SENDMSG;ElcosMenu;Exit
    Will thease command exit or move all ElcosMenu ( |2, |3,...)? Sometimes i will need to exit only one...

  10. #40
    Raw Wave pierrotm777's Avatar
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    Quote Originally Posted by Mali_Arkan View Post
    Nice. What about thease command?
    SENDMSG;ElcosMenu;DRAGIT***
    SENDMSG;ElcosMenu;Exit
    Will thease command exit or move all ElcosMenu ( |2, |3,...)? Sometimes i will need to exit only one...
    If you use the SENDMSG command you need to define the good instance number !
    As:
    Code:
    SENDMSG;ElcosMenuX;DRAGIT***
    SENDMSG;ElcosMenuX;Exit
    If you want to move the menu, you can use the direct command or the RR command with the SENDMSG command .

    NB:
    An issue exist if the .skin don't have no indicator defined !

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