I have only one more request is there posible to make 3 scripts/plugins which will be independent?
The skin commands are:
SENDMSG;ElcosMenu2;DRAGITRETURN idem but called by RR
SENDMSG;ElcosMenu2;DRAGITTOP idem but called by RR
SENDMSG;ElcosMenu2;DRAGITBOTTOM idem but called by RR
SENDMSG;ElcosMenu2;DRAGITLEFT idem but called by RR
SENDMSG;ElcosMenu2;DRAGITRIGHT idem but called by RR
SENDMSG;ElcosMenu2;Exit quit the ElcoseMenu
SENDMSG;ElcosMenu2;UPDATE labels are updated
SETVAR;ELCOSUPDATE2;1/0 labels are updated or not
=$ELCOSVER2$ elcosmenu version
and for ElcosMenu3, ElcosMenu4...
I found thease plugin very good
Yes. Big difference. Now is used very little memory and it is stable...
Thanks. Looking forward for multiple instance version.
Ok the multi instances version is now ready !
You can launch the overlay menu as elcos menu:
You can always launch the menu with the normal version:
With the v2.06 version the Elcos menu accept several instances:Code:RUN;$SKINPATH$SCRIPTS\ElcosMenu\ElcosMenu.exe|gta_el2_menuV.skin
Code:RUN;$SKINPATH$SCRIPTS\ElcosMenu\ElcosMenu.exe|gta_el2_menuC.skin or RUN;$SKINPATH$SCRIPTS\ElcosMenu\ElcosMenu.exe|1|gta_el2_menuC1.skin RUN;$SKINPATH$SCRIPTS\ElcosMenu\ElcosMenu.exe|2|gta_el2_menuC2.skin
Nice. What about thease command?
Will thease command exit or move all ElcosMenu ( |2, |3,...)? Sometimes i will need to exit only one...
If you want to move the menu, you can use the direct command or the RR command with the SENDMSG command .Code:SENDMSG;ElcosMenuX;DRAGIT*** SENDMSG;ElcosMenuX;Exit
An issue exist if the .skin don't have no indicator defined !