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Thread: iGMon - Solution for integration between iGuidance and Road Runner (I hope)

  1. #361
    FLAC
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    sonic, I found the bug in your skin. In general.ini, change OriginalHeight to 480. This is the true height of your skin. If people want to scale, they'll do that in iGMon.ini.

    You don't need iGWindows.ini. I left it in my distribution by mistake. It doesn't cause any harm, though. I'll make a note so other skinners won't need to figure out what it is.
    iGMon - Integration between iGuidance and Road Runner
    CFX - Skin for Road Runner

  2. #362
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    Quick note to skinners:In the Default skin folder, I left iGWindows.ini, iGWindows.bmp and iGWindows_on.bmp in the distribution by mistake. You don't need to recreate these files. If you're not sure, just redownload iGMon from the first post.
    iGMon - Integration between iGuidance and Road Runner
    CFX - Skin for Road Runner

  3. #363
    Constant Bitrate WarningSLO's Avatar
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    Fixed my crashing problem... it was the iGWindows.ini that seemed to be causing me grief. All gone now.

    EDIT: Nevermind, I had accidentaly overwritten the new version with version 1.1... thats why it was working again. Version 2.0.1 is still crashing on me at any dailog box or osk. Here is a screenshot (iGmon bumps the dialog box up, but then crashes before the dialog skin loads up). If you would like me to upload all of my .ini's so that you can troubleshoot them I could do that.

    Name:  Crashed.JPG
Views: 503
Size:  97.9 KB
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  4. #364
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    My skin is complete.. for the most part. Here it is for whoever wants it:

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  5. #365
    Variable Bitrate Viscouse's Avatar
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    Is this one new? I'm using IGMon in RR. But for some reason it seems transparent to button pushes. For instance...
    If I'm on my XM screen, then switch to nav, and hit a button, or try to click a street, I hear funny things happen in XM (like "scan" activated). If I switch back to M, it stops scanning. If I switch back to nav, it resumes scanning. hitting scan on XM has no effect. The only way out of this is to exit IGMon & restart it.

    Anyone know why that would happen?

    EDIT...I'll try with v2.01 & see if it still happens!
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  6. #366
    Variable Bitrate Viscouse's Avatar
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    Well, got that all sorted. Works like a dream now! IG + IGLaunch + IGMon + RR(5-2). Wicked sweet.

    New question: Why does it always say "Next turn: 3" Whatever street, it always says "3" (sometimes "3 3"). Wrong setting somewhere?
    You know you want to...Worklog
    Enjoying v1.0 since it's operational. Aaaawww yeah.
    Specs: Opus120; Epia M10k; 700IDT; GlobalSat BR-355; iGuidance 2.1 & IGMod; XM; Custom case.
    Witty one-liners currently quoted by (0001) mp3car.com forum member sigs.

  7. #367
    FLAC
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    Quote Originally Posted by Viscouse
    New question: Why does it always say "Next turn: 3" Whatever street, it always says "3" (sometimes "3 3").
    1. I'm having the same issue as Viscouse with the next turn box.

    2. With the new version the Speed/ETA/Distance box is very small. Under the old version that box was much bigger, more like the size of the transparent boxes directly above it. Is that a setting I've missed somewhere?

    3. I recall when using PURDooM's IGMod that when a destination was entered every couple of seconds the Speed/ETA/Distance box would automatically rotate from Speed to ETA to Distance. I thought that was a nice feature. It doesn't do that with IGMon; I have to touch the box to get the information to change. I'm wondering if it's possible to automatically rotate using IGMon. Perhaps it's an Iguidance setting that I'm not aware of.

    4. B8bboi, is the full-screen button supposed to work when using your CFX skin with IGMon? No big deal if it doesn't, but all the buttons (zoom, etc.) at the bottom work for me except that one.

    5. Auto-Zoom doesn't do anything at all for me. I have enabled it, made sure my RR speed indicator is working, and checked all the settings in the ini file, but it doesn't do anything - the zoom level always remains the same regardless of speed. I'm aware that B8bboi is still working on this and it's not perfect, but I thought it would do something if enabled.

    6. Finally, B8bboi has created the ultimate IG solution and all this board has been able to donate is $100? Let's encourage him to keep working on this and other applications (POI?) by making some donations to show our appreciation.


    P.S. I'm using IG 2.1.2NA without any addons like IGLaunch.

  8. #368
    Variable Bitrate Viscouse's Avatar
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    Talking

    Quote Originally Posted by kbreeden
    6. Finally, B8bboi has created the ultimate IG solution and all this board has been able to donate is $100? Let's encourage him to keep working on this and other applications (POI?) by making some donations to show our appreciation.
    He's 20 clams richer now. Thanks for the reminder.
    You know you want to...Worklog
    Enjoying v1.0 since it's operational. Aaaawww yeah.
    Specs: Opus120; Epia M10k; 700IDT; GlobalSat BR-355; iGuidance 2.1 & IGMod; XM; Custom case.
    Witty one-liners currently quoted by (0001) mp3car.com forum member sigs.

  9. #369
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    Quote Originally Posted by kbreeden
    1. I'm having the same issue as Viscouse with the next turn box.
    The next turn box is still buggy. I'm gonna concentrate on that and autozoom in the next version.

    2. With the new version the Speed/ETA/Distance box is very small. Under the old version that box was much bigger, more like the size of the transparent boxes directly above it. Is that a setting I've missed somewhere?
    I'll take a look at this.

    3. I recall when using PURDooM's IGMod that when a destination was entered every couple of seconds the Speed/ETA/Distance box would automatically rotate from Speed to ETA to Distance. I thought that was a nice feature. It doesn't do that with IGMon; I have to touch the box to get the information to change. I'm wondering if it's possible to automatically rotate using IGMon. Perhaps it's an Iguidance setting that I'm not aware of.
    This is easy enough. I can add that in the next version.

    4. B8bboi, is the full-screen button supposed to work when using your CFX skin with IGMon? No big deal if it doesn't, but all the buttons (zoom, etc.) at the bottom work for me except that one.
    Open CFX's ExecTBL.ini and edit line 17 as follow.
    Code:
    "iGuidance_Fullscreen","LOAD;external_gps_full.skin;RUN;zzz.exe;$gpsname$"
    5. Auto-Zoom doesn't do anything at all for me. I have enabled it, made sure my RR speed indicator is working, and checked all the settings in the ini file, but it doesn't do anything - the zoom level always remains the same regardless of speed. I'm aware that B8bboi is still working on this and it's not perfect, but I thought it would do something if enabled.
    I'll send you a PM on this one.

    6. Finally, B8bboi has created the ultimate IG solution and all this board has been able to donate is $100? Let's encourage him to keep working on this and other applications (POI?) by making some donations to show our appreciation.
    Thank you. Appreciate it.
    iGMon - Integration between iGuidance and Road Runner
    CFX - Skin for Road Runner

  10. #370
    FLAC
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    Quote Originally Posted by Viscouse
    He's 20 clams richer now. Thanks for the reminder.
    Thank you.
    iGMon - Integration between iGuidance and Road Runner
    CFX - Skin for Road Runner

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