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Thread: RRFusion- My Fusion Brain plugin for RR

  1. #341
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    speaking from experience...anytime i put commands in onskinstart, onsuspend, onresume, etc they dont work if they're in the skin'd exectbl.ini...

    i dont know why, i know that the skin's file should override the main file...but for me it doesnt...
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  2. #342
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    Quote Originally Posted by Blue ZX3 View Post
    Correction, though not sure why/how it seemed to work when you put it in the rr exectbl file. As far as the main exectbl file and the skin's, the way RR handles that is that the skin one can and usually does overide any of the cmd that you have in the main one. Its executed on a last match made, and seeing that the skin's tbl gets appended to the main one, any dup'd cmds would be exec'd using the skins match.




    He is not calling that, we are, for an internal startup check.
    I dont remember specifically why it doesnt work in the skin exectbl.ini, but it had something to do with the having to be done during a specific point in RR's routine. I think its discussed somewhere in this thread (probably a few years back)
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  3. #343
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    Latest version available at the mp3car app store. Link in my sig or post 1
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  4. #344
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    I knew i wasnt going crazy! lol

    Quote Originally Posted by Sonicxtacy02 View Post
    I dont remember specifically why it doesnt work in the skin exectbl.ini, but it had something to do with the having to be done during a specific point in RR's routine. I think its discussed somewhere in this thread (probably a few years back)
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  5. #345
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    I will refresh my RR code knowledge today and see how relevent this is....and if found put in a fix, as skin exectbl cmds should always trump the main file.
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  6. #346
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    When I download RRFusion from the app store, there is no file extension. Does it just go in the Plugins folder and nothing else, or am I missing something etc? Thanks.
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  7. #347
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    Quote Originally Posted by drewbp View Post
    When I download RRFusion from the app store, there is no file extension. Does it just go in the Plugins folder and nothing else, or am I missing something etc? Thanks.

    There is a problem with the AutoAppMArt at present, it's truncating all extensions.


    try adding .zip to it

    if not try .rar

    or even .exe

  8. #348
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    I had tried .exe, and it didnt work. Thanks for the .zip suggestion, worked great.
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  9. #349
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    Sonic, is there any way you could add a command in the plugin to reload the RRFusion.ini? I am working on a skin that will allow you to set the inputs, name, relays and such from within the skin. The problem I ran into, is when I save the settings to the RRFusion.ini, a restart of RR is necessary.

    I tried firing FBDISCONNECT, and then FBCONNECT, but that does not reload the .ini.

    Something like "FBReload"?


    [EDIT]

    I even tried this, and it somehow still remembers the settings in memory:

    pluginmgr;disable|rrfusion||wailt;1||pluginmgr;ena ble|rrfusion
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  10. #350
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    Quote Originally Posted by JohnWPB View Post
    Sonic, is there any way you could add a command in the plugin to reload the RRFusion.ini? I am working on a skin that will allow you to set the inputs, name, relays and such from within the skin. The problem I ran into, is when I save the settings to the RRFusion.ini, a restart of RR is necessary.

    I tried firing FBDISCONNECT, and then FBCONNECT, but that does not reload the .ini.

    Something like "FBReload"?


    [EDIT]

    I even tried this, and it somehow still remembers the settings in memory:

    pluginmgr;disable|rrfusion||wailt;1||pluginmgr;ena ble|rrfusion
    No idea how i missed this post but yea i'll add it.

    RRFusion is receiving a much needed update soon. I'm adding some features that make some of the existing features more accessible. Threshold Monitoring options will not be easily set via a GUI inside of RR. Monitors will no longer be limited to 1 per analog port. Threshold Monitoring will now allow commands to be run when the analog port exceeds and returns under a threshold. RRFusion will also soon be able to support multiple Fusion Brains. Lastly, i've created a new skin based on the default RR skin. Here are the images for the skins in the event you skinners want to get a grasp on the new concept.

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