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Thread: RRFusion- My Fusion Brain plugin for RR

  1. #361
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    small bug discovered in the Average and Sum style options. The values with this style were not resetting at resume from hibernation. Anyone who downloaded prior to 7pm please redownload.
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  2. #362
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    i'm getting nothing when testing... no outputs, no inputs, nada...

    I checked the debug and this is all i get:

    [2/9/2011 1:00:24 AM]SDK Initialized
    [2/9/2011 1:00:24 AM]Settings file found.
    [2/9/2011 1:00:24 AM]Settings loaded
    [2/9/2011 1:00:24 AM]Analog input settings loading.
    [2/9/2011 1:00:24 AM]Analog input settings loaded
    [2/9/2011 1:00:24 AM]Digital output settings loading.
    [2/9/2011 1:00:24 AM]Digital output settings loaded
    [2/9/2011 1:00:24 AM]Loaded threshold values for monitoring
    [2/9/2011 1:01:34 AM]Command RRFUSION entered
    [2/9/2011 1:01:50 AM]Command RRFUSION_SETTINGS entered


    when i hit connect and disconnect, RR debug says:

    2/9/2011 1:00:04 AM: Executing: ONSLDrrfusion_analogvalueslider;1
    2/9/2011 1:00:04 AM: Command not executed: ONSLDrrfusion_analogvalueslider;1

    when i went into settings and clicked on Fusion brains installed, it only said 1 but i have 2.
    Last edited by Sonicxtacy02; 02-09-2011 at 08:07 AM.
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  3. #363
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    Quote Originally Posted by sxtnitehawk View Post
    i'm getting nothing when testing... no outputs, no inputs, nada...

    I checked the debug and this is all i get:

    [2/9/2011 1:00:24 AM]SDK Initialized
    [2/9/2011 1:00:24 AM]Settings file found.
    [2/9/2011 1:00:24 AM]Settings loaded
    [2/9/2011 1:00:24 AM]Analog input settings loading.
    [2/9/2011 1:00:24 AM]Analog input settings loaded
    [2/9/2011 1:00:24 AM]Digital output settings loading.
    [2/9/2011 1:00:24 AM]Digital output settings loaded
    [2/9/2011 1:00:24 AM]Loaded threshold values for monitoring
    [2/9/2011 1:01:34 AM]Command RRFUSION entered
    [2/9/2011 1:01:50 AM]Command RRFUSION_SETTINGS entered


    when i hit connect and disconnect, RR debug says:

    2/9/2011 1:00:04 AM: Executing: ONSLDrrfusion_analogvalueslider;1
    2/9/2011 1:00:04 AM: Command not executed: ONSLDrrfusion_analogvalueslider;1

    when i went into settings and clicked on Fusion brains installed, it only said 1 but i have 2.
    The debug looks perfectly normal. it loaded all of your settings, you pressed rrfusion command then rrfusion_settings command. It doesnt say you tried to press anything else. You didnt even run RRFUSION_CONNECT, so of course you're not going to get any inputs or outputs.

    Your RR debug says you pressed the slider (for whatever reason). Pressing the slider does nothing. Its position is set by the analog input attached to it. Afterall you cant write to an analog input.

    And lastly, you need to enter the number of fusion brains connected to your PC for the second instance to be detected. Click "Number of Fusion Brains" then click "Change" and set your number in the numpad.
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  4. #364
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    BTW as soon as app mart is back up this plugin will have an installer (thanks to mitch on that)
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  5. #365
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    I WAS hitting the connect and disconnect button.....

    i just noticed you have a slider behind the buttons for some strange reason and apparently thats what RR was using instead of the buttons...

    Ok initial testing......... outputs are very slow to react, so there's gotta be something in RRFusion delaying this... delay is anywhere from .25seconds to 1second.....

    edit: ok apparently changing the FB Read interval makes a difference... you had it set to 1000, i set it to 10, which i'm going to assume is milliseconds... which would explain the sometimes long delay before anything happening...

    edit: first instance output toggles work... 2nd instance output toggles do not. RRF debug says command was executed, RR debug shows no errors.

    Please create a setting to disable debug! after just a few minutes it's jumped to over 4.5mb.....

    that or at least dont have it log "FB communication initiated"

    also better documentation for the commands would be lovely cause while i think its awesome you finally have a settings system made up for this plugin...i will have to skin my own to flow w/ my port config and have no idea what new commands to use the names make sense, but i have no idea what the syntax is...
    Last edited by sxtnitehawk; 02-09-2011 at 10:21 AM.
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  6. #366
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    Quote Originally Posted by sxtnitehawk View Post
    I WAS hitting the connect and disconnect button.....

    i just noticed you have a slider behind the buttons for some strange reason and apparently thats what RR was using instead of the buttons...

    Ok initial testing......... outputs are very slow to react, so there's gotta be something in RRFusion delaying this... delay is anywhere from .25seconds to 1second.....

    edit: ok apparently changing the FB Read interval makes a difference... you had it set to 1000, i set it to 10, which i'm going to assume is milliseconds... which would explain the sometimes long delay before anything happening...

    edit: first instance output toggles work... 2nd instance output toggles do not. RRF debug says command was executed, RR debug shows no errors.

    Please create a setting to disable debug! after just a few minutes it's jumped to over 4.5mb.....

    that or at least dont have it log "FB communication initiated"

    also better documentation for the commands would be lovely cause while i think its awesome you finally have a settings system made up for this plugin...i will have to skin my own to flow w/ my port config and have no idea what new commands to use the names make sense, but i have no idea what the syntax is...
    Fixed the skin file (never said i was a great skinner )

    um setting the read timer to 10ms is going to do damage to the debug file. What are you doing that you need a command to be executed faster than RR reads its command queue? There's no reason to go under 250ms as chances are RR isnt going to pick up the command before then. I will remove the communication debug line though.

    Please show me rrfusion_debug so i can see what command you are using for the 2nd instance stuff.

    How would you like me to improve the documentation. I thought this way of handling commands/labels etc was far easier because if you know the syntax of ONE of the command types you know them all.

    Plugin has been updated and is now on app mart, has an installer, and removed the debug line per request. The installer will put the settings files (rrfusion_settings.xml, thresholds,xml, SaveStates Folder and the debug file in their proper data folder instead of the plugin folder for UAC compliance)
    Last edited by Sonicxtacy02; 02-09-2011 at 11:22 AM.
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  7. #367
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    i went down to 10ms because i have timers in RR running at 10ms...

    the slider in skineditor is next to the connect/disconnect buttons but for some reason when i actually have it up in RR, the slider got moved behind the buttons...... i'll just call that a weird anomaly and move on...

    knowing syntax for 1 command doesnt tell you the syntax for the other commands... thats like saying if you know the syntax for TALK then you know the syntax for BYIND... granted this is me being lazy because i could just go through your skin files you've provided and figure out what is what...but will everyone else be able to do that as well? better safe than sorry.

    2nd instance command was done by your skin file: RRFUSION_DIGITALOUTPUTTOGGLE;2;8 (copied from live debug). RRF debug only says : "Command RRFUSION_INSTANCETOGGLE entered"
    Last edited by sxtnitehawk; 02-09-2011 at 11:25 AM.
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  8. #368
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    Quote Originally Posted by sxtnitehawk View Post
    i went down to 10ms because i have timers in RR running at 10ms...

    the slider in skineditor is next to the connect/disconnect buttons but for some reason when i actually have it up in RR, the slider got moved behind the buttons...... i'll just call that a weird anomaly and move on...

    knowing syntax for 1 command doesnt tell you the syntax for the other commands... thats like saying if you know the syntax for TALK then you know the syntax for BYIND... granted this is me being lazy because i could just go through your skin files you've provided and figure out what is what...but will everyone else be able to do that as well? better safe than sorry.

    2nd instance command was done by your skin file: RRFUSION_DIGITALOUTPUTTOGGLE;2;8 (copied from live debug). RRF debug only says : "Command RRFUSION_INSTANCETOGGLE entered"
    in your RRF debug file towards the beginning you should see 2 lines that read "Found Fusion Brain V4 interface" (assuming ur using 2 v4's). Do you see just one or two of those lines? If you only see one, you should later see a line that has an error message "Failed to initialize that Fusion Brain. Make sure it is connected and that you are specifying the correct USB VID/PID number."

    And btw talking to me on MSN is gonna get you quicker results i dont know why but i'm not being notified when theres a new post here.

    BTW, i just confirmed that the screen refresh for RR cant possibly be 10ms. The fastest screen refresh rate is limited to 100ms, which rrfusion can safely run at. If you have the interval for RRFusion at 10ms you're wasting a bunch of cycles.
    Last edited by Sonicxtacy02; 02-10-2011 at 10:31 AM.
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  9. #369
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    I don't think he cares too much that the screen won't be updated to reflect the actual values, but more on the backend values and what he is doing with them. I know that he is also using RRExtended's functions in ca-whoot (sp? IDK LOL) with FB's inputs.
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  10. #370
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    Quote Originally Posted by Blue ZX3 View Post
    I don't think he cares too much that the screen won't be updated to reflect the actual values, but more on the backend values and what he is doing with them. I know that he is also using RRExtended's functions in ca-whoot (sp? IDK LOL) with FB's inputs.
    blue is spot on.

    in the background i have timers running to monitor some key functions of the car which will later be used for electronic boost control, etc...

    once i have everything setup... i'll be monitoring throttle position sensor, map sensor, tip sensor, tach, speed, fuel level, etc... map, tip, and tach will be used to control boost levels, tach and speed to determine what gear the car is in so i can have per gear boost control settings, fuel level so i can prevent boost if i'm low on fuel, etc... all of those require timers as fast as i can get them, whether they're shown that fast on the screen or not...

    and i never see you on msn...lol

    edit:

    just checked debug:
    [2/10/2011 11:32:54 PM]Failed to initialize that Fusion Brain. Make sure it is connected and that you are specifying the correct USB VID/PID number.

    hit disconnect, got an error. unplugged that brain, plugged it back in, hit connect after reloading rr and both were found, but still no 2nd instance outputs turned on.
    Last edited by sxtnitehawk; 02-10-2011 at 10:39 PM.
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