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Thread: RRFusion- My Fusion Brain plugin for RR

  1. #441
    The Curator
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    Blue ZX3's Avatar
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    I'll be waiting..i think? . Course you now that once I put these in an update, some one else that was using a way older rrf plugin will complain that we broke their compatibility...LOL
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  2. #442
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    Well, it was no insult meant to you guys im sure it would take you all of 4 seconds to update them. Perhaps could throw the skins on the app mart separate and give the option for people to use old or new.

  3. #443
    Variable Bitrate Grrrmachine's Avatar
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    Quote Originally Posted by Sonicxtacy02 View Post
    may have some progress on v6 analog sensor support. Stay tuned.
    No problem. You can PM me in the meantime if you want a beta-tester for this; I've got a test system all set up and waiting.

  4. #444
    Mo' Programming Mo' Problems
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    New version for v6 is pending autoappmart working again. Can't update any apps now. Rest assured the analog sensor oscillation is fixed!

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  5. #445
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    Have you had a chance to update Autoappmart for the Fusion Brain 6 changes? I am trying to complete my system setup before I install my system in my Firebird and the update is one of the last items to do for me - I Hope!! . Thanks -- Jerry

  6. #446
    Variable Bitrate Grrrmachine's Avatar
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    Sonic sent me a copy of the latest version for testing. I still had issues, but updating the FusionBrain's firmware to the latest version fixed all that - I'm now getting stable input values on RRFusion!

    For those with similar issues, the FusionBrain Firmware update is here:

    http://www.mp3car.com/fusion-brain/1...sion-2-0a.html

  7. #447
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    Quote Originally Posted by jerry2422 View Post
    Have you had a chance to update Autoappmart for the Fusion Brain 6 changes? I am trying to complete my system setup before I install my system in my Firebird and the update is one of the last items to do for me - I Hope!! . Thanks -- Jerry
    Shoot me an email username at Gmail.com and I'll email it to you. App mart will hopefully be fixed next week

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  8. #448
    Variable Bitrate Grrrmachine's Avatar
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    Now that I've played around with it, this is a lovely little tool and very easy to skin. I need to get to grips with all the commands, but for now I've managed to skin it to eLite very easily:



    How exactly do the data sliders work?

  9. #449
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    Quote Originally Posted by Grrrmachine View Post
    Now that I've played around with it, this is a lovely little tool and very easy to skin. I need to get to grips with all the commands, but for now I've managed to skin it to eLite very easily:



    How exactly do the data sliders work?
    Skin looks good!

    Basically you've got two options for analog sensor sliders. These are automatic sliders (ie you cannot control them by moving them):

    RRFusion_AnalogValueSlider- Displays slider value for converted analog data (ie temperature for a temp sensor)
    RRFusion_AnalogDataSlider- Displays slider value for raw data in bits

    In order to declare a range of resolution for the sliders, you can set the MaxValue and MaxData for the correct analog port. This helps in instances where you want a set range to display (0-100%, or maybe -32 degrees to 100 degrees)

    If anyone needs them, i can add manual sliders which will display/control digital outputs via PWM
    Last edited by Sonicxtacy02; 09-16-2012 at 01:31 PM.

  10. #450
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    Just realized slider code in the documentation was incorrect as it didnt show the INSTANCE PORT parameters, so i went ahead and updated that and added PWM support

    PWM command:
    RRFusion_DigitalOutputPWM;<Instance>;<Port>;<Value > where value is range 0-255

    PWM slider:
    RRFusionDigitalOutputSlider;<Instance>;<Port>

    Hopefully this version goes on autoappmart tomorrow, but email me if you want it sooner.
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