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Thread: Vehicle Maintenence Plugin

  1. #101
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    ok Sonic I think i'm done here just need to get it back to you for final approval mate ,
    i have set it up as a running skin ie like Blues demo skins , to me makes sense , this way all users that download this plugin can see it working straight away without interfereing with thier main skin.....
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  2. #102
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    Ok, just finishing up this beast It's not that there are that many labels and such, the hard part is trying to find a sensible layout for everything, and all like items together ect ect.

    I wanted so bad to do a real working style odometer, but decided just to do something that looks kind of like an odometer I had to incorporate "fix width" numbers, and increase spacing between them, into the DFXFont so they would line up all the time with the little boxes.

    The button to the left of each of the odometer, trip and waypoint are the toggle to reset them. (Middle one is pressed in the screen cap)

    On the odometer, I used the "calibrate odometer" code on button press, and the "reset odometer" on a press and hold.

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  3. #103
    Maximum Bitrate boelle's Avatar
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    just a noob question, will this be able to run with the metric system? ie km instead of miles? and in euroes or a user setable currency? (for me would be nice if i could enter Kr for danish kroner)

  4. #104
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    Quote Originally Posted by boelle View Post
    just a noob question, will this be able to run with the metric system? ie km instead of miles? and in euroes or a user setable currency? (for me would be nice if i could enter Kr for danish kroner)

    the initial beta will not but as soon as i know i'm not looking at any critical bugs i will add support for metric units. Please note the LABEL names will not change.. but they're resulting values will change based on your rr.ini international settings (ISUNITS)
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  5. #105
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    Quote Originally Posted by carputer1 View Post
    found another bug for you .

    when i enter the Maintenance section ie osk - filter / it brings up the RRVM_NUMOSK skin
    but when i add fuel it wants the NUMOSK skin,

    also is RRVM_OSKTITLE going to be in the RRVM_NUMOSK skin as well
    i'm lost.. there is no filter on the maintenance section... only the history section. I will check the source to see if i left any standard numosk stuff in there.
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  6. #106
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    Quote Originally Posted by JohnWPB View Post
    Ok, just finishing up this beast It's not that there are that many labels and such, the hard part is trying to find a sensible layout for everything, and all like items together ect ect.

    I wanted so bad to do a real working style odometer, but decided just to do something that looks kind of like an odometer I had to incorporate "fix width" numbers, and increase spacing between them, into the DFXFont so they would line up all the time with the little boxes.

    The button to the left of each of the odometer, trip and waypoint are the toggle to reset them. (Middle one is pressed in the screen cap)

    On the odometer, I used the "calibrate odometer" code on button press, and the "reset odometer" on a press and hold.



    i literally worked on the bmv skins for DAYS and you guys are putting together completed NICE skins in hours lol
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  7. #107
    Maximum Bitrate boelle's Avatar
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    so the label cost pr mile will not change to cost pr km ?

  8. #108
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    It depends on what skin you are using. I put some code in the DFX skin for example, that when you change from metric to US standard, it also saves a ISUNITSNAME=Mile / Kilometers, ISUNITSSPEED= MPH / KPH & ISUNITSABREV=Mi / Km to the skin.ini. These are loaded every time RR starts, so I then use them in many places throughout the skin to display what you are using.
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  9. #109
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    boelle in my skin example skins the "miles" text is not a part of my plugin code at all.. its up to the skinners to implement miles or km... and johns example above shows it can be done. What i meant in my earlier statement is the labels that are TITLED with the word MILES will not change.... the data that the label displays WILL change.
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  10. #110
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    Ok, I am not to the point of putting a bug report together yet, as I still ahve to get all buttons in place and skinned. What do I need to do to turn on debugging, and how do you want me to get it to you? I will be on YahooIM this evening.....

    A couple things I noticed. I had an alert that an oil change was due when I updated the odometer. I clicked the button to reset the item ("RRVM_RESETMAINTENANCE"). When I did this, it reset to 3000 miles and 90 days, but now in the history screen everything is empty, no matter how it is filtered. I had a few fill up's, and a water pump repair in there for testing. I restarted RR, and still it is all empty now. When I go back to the fuel screen, the fill up's are still listed there.

    On another strange note, when I press the button to go to the maintenance screen("RRVM_MAINTENANCE"), it adds money to the total cost per mile variable ("RRVM_TOTALCOSTPERMILE"), around 1/10 if a cent or so every time it is pressed.
    Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

    My Fiero Build Thread

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